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author | Tedd Hansen | 2008-02-01 23:36:36 +0000 |
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committer | Tedd Hansen | 2008-02-01 23:36:36 +0000 |
commit | d02a90823f2873f1b4de63062e3909d03a5a91fa (patch) | |
tree | cb0d8f79fd36bec98bbac39c1185ee40c75e7c6d /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |
parent | SCRIPT SUPPORT IS STILL BROKEN. (diff) | |
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SCRIPTING STILL BROKEN
Added comments and regions, restructured code
Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG
All modules should now refresh their configuration runtime
Made all logging in ScriptEngine.Common get script name from actual engine
Renamed LSLLongCmdHandler to AsyncLSLCommandManager
Added auto-recover with 5 sec throttle for new MaintenanceThread
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index de168b7..5ba37f7 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -48,7 +48,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
48 | return new ScriptManager(this); | 48 | return new ScriptManager(this); |
49 | } | 49 | } |
50 | 50 | ||
51 | public override string ScriptConfigSourceName | 51 | public override string ScriptEngineName |
52 | { | 52 | { |
53 | get { return "ScriptEngine.DotNetEngine"; } | 53 | get { return "ScriptEngine.DotNetEngine"; } |
54 | } | 54 | } |