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authorTedd Hansen2007-12-30 16:34:54 +0000
committerTedd Hansen2007-12-30 16:34:54 +0000
commit527b5f86a2442162f9cf1daf3ebd9129fabdea22 (patch)
tree84ffb8f9ed0a537fb8b80fff1ffac25dea2fe302 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
parentAdded comments to ScriptEngine classes that explains what their purpose is (diff)
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In this commit I am using an editor feature called "Save All" before I commit.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
index 82049f7..fabce6a 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
@@ -35,8 +35,9 @@ using OpenSim.Region.Environment.Scenes;
35namespace OpenSim.Region.ScriptEngine.DotNetEngine 35namespace OpenSim.Region.ScriptEngine.DotNetEngine
36{ 36{
37 /// <summary> 37 /// <summary>
38 /// This is the root object for ScriptEngine 38 /// This is the root object for ScriptEngine. Objects access each other trough this class.
39 /// </summary> 39 /// </summary>
40 ///
40 [Serializable] 41 [Serializable]
41 public class ScriptEngine : IRegionModule 42 public class ScriptEngine : IRegionModule
42 { 43 {