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author | Charles Krinke | 2009-02-22 20:52:55 +0000 |
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committer | Charles Krinke | 2009-02-22 20:52:55 +0000 |
commit | 8f55b9d735fbc975ce7a4b54e972c17ffbfb1f49 (patch) | |
tree | 96a24a49de82056060dd9b7bab0cb209d5f1a129 /OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs | |
parent | Allow delivery of object messages gridwide (diff) | |
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Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs index c157509..d1d9027 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs | |||
@@ -181,7 +181,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
181 | if (DateTime.Now.Ticks - Last_ReReadConfigFilens > | 181 | if (DateTime.Now.Ticks - Last_ReReadConfigFilens > |
182 | m_ScriptEngine.RefreshConfigFilens) | 182 | m_ScriptEngine.RefreshConfigFilens) |
183 | { | 183 | { |
184 | //Console.WriteLine("Time passed: " + (DateTime.Now.Ticks - Last_ReReadConfigFilens) + ">" + m_ScriptEngine.RefreshConfigFilens); | 184 | //m_log.Debug("Time passed: " + (DateTime.Now.Ticks - Last_ReReadConfigFilens) + ">" + m_ScriptEngine.RefreshConfigFilens); |
185 | // Its time to re-read config file | 185 | // Its time to re-read config file |
186 | m_ScriptEngine.ReadConfig(); | 186 | m_ScriptEngine.ReadConfig(); |
187 | Last_ReReadConfigFilens = DateTime.Now.Ticks; // Reset time | 187 | Last_ReReadConfigFilens = DateTime.Now.Ticks; // Reset time |