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author | lbsa71 | 2007-10-30 09:05:31 +0000 |
---|---|---|
committer | lbsa71 | 2007-10-30 09:05:31 +0000 |
commit | 67e12b95ea7b68f4904a7484d77ecfd787d16d0c (patch) | |
tree | 20b00d24c8a7617017960432ec044852e3ad5fa9 /OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs | |
parent | * Deleted .user file (diff) | |
download | opensim-SC-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.zip opensim-SC-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.gz opensim-SC-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.bz2 opensim-SC-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.xz |
* Optimized usings
* Shortened type references
* Removed redundant 'this' qualifier
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs | 74 |
1 files changed, 40 insertions, 34 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs index e6c2c47..5061629 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs | |||
@@ -28,24 +28,23 @@ | |||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | ||
32 | using System.Threading; | 31 | using System.Threading; |
33 | using libsecondlife; | 32 | using libsecondlife; |
34 | using OpenSim.Region.ScriptEngine.Common; | ||
35 | using OpenSim.Region.Environment.Modules; | ||
36 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
34 | using OpenSim.Region.Environment.Modules; | ||
37 | 35 | ||
38 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 36 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
39 | { | 37 | { |
40 | /// <summary> | 38 | /// <summary> |
41 | /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. | 39 | /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. |
42 | /// </summary> | 40 | /// </summary> |
43 | class LSLLongCmdHandler | 41 | internal class LSLLongCmdHandler |
44 | { | 42 | { |
45 | private Thread cmdHandlerThread; | 43 | private Thread cmdHandlerThread; |
46 | private int cmdHandlerThreadCycleSleepms = 100; | 44 | private int cmdHandlerThreadCycleSleepms = 100; |
47 | 45 | ||
48 | private ScriptEngine m_ScriptEngine; | 46 | private ScriptEngine m_ScriptEngine; |
47 | |||
49 | public LSLLongCmdHandler(ScriptEngine _ScriptEngine) | 48 | public LSLLongCmdHandler(ScriptEngine _ScriptEngine) |
50 | { | 49 | { |
51 | m_ScriptEngine = _ScriptEngine; | 50 | m_ScriptEngine = _ScriptEngine; |
@@ -56,8 +55,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
56 | cmdHandlerThread.Priority = ThreadPriority.BelowNormal; | 55 | cmdHandlerThread.Priority = ThreadPriority.BelowNormal; |
57 | cmdHandlerThread.IsBackground = true; | 56 | cmdHandlerThread.IsBackground = true; |
58 | cmdHandlerThread.Start(); | 57 | cmdHandlerThread.Start(); |
59 | |||
60 | } | 58 | } |
59 | |||
61 | ~LSLLongCmdHandler() | 60 | ~LSLLongCmdHandler() |
62 | { | 61 | { |
63 | // Shut down thread | 62 | // Shut down thread |
@@ -72,7 +71,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
72 | } | 71 | } |
73 | } | 72 | } |
74 | } | 73 | } |
75 | catch { } | 74 | catch |
75 | { | ||
76 | } | ||
76 | } | 77 | } |
77 | 78 | ||
78 | private void CmdHandlerThreadLoop() | 79 | private void CmdHandlerThreadLoop() |
@@ -124,8 +125,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
124 | public double interval; | 125 | public double interval; |
125 | public DateTime next; | 126 | public DateTime next; |
126 | } | 127 | } |
128 | |||
127 | private List<TimerClass> Timers = new List<TimerClass>(); | 129 | private List<TimerClass> Timers = new List<TimerClass>(); |
128 | private object TimerListLock = new object(); | 130 | private object TimerListLock = new object(); |
131 | |||
129 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | 132 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) |
130 | { | 133 | { |
131 | Console.WriteLine("SetTimerEvent"); | 134 | Console.WriteLine("SetTimerEvent"); |
@@ -146,6 +149,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
146 | Timers.Add(ts); | 149 | Timers.Add(ts); |
147 | } | 150 | } |
148 | } | 151 | } |
152 | |||
149 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | 153 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) |
150 | { | 154 | { |
151 | // Remove from timer | 155 | // Remove from timer |
@@ -163,6 +167,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
163 | Timers = NewTimers; | 167 | Timers = NewTimers; |
164 | } | 168 | } |
165 | } | 169 | } |
170 | |||
166 | public void CheckTimerEvents() | 171 | public void CheckTimerEvents() |
167 | { | 172 | { |
168 | // Nothing to do here? | 173 | // Nothing to do here? |
@@ -171,7 +176,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
171 | 176 | ||
172 | lock (TimerListLock) | 177 | lock (TimerListLock) |
173 | { | 178 | { |
174 | |||
175 | // Go through all timers | 179 | // Go through all timers |
176 | foreach (TimerClass ts in Timers) | 180 | foreach (TimerClass ts in Timers) |
177 | { | 181 | { |
@@ -179,7 +183,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
179 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) | 183 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) |
180 | { | 184 | { |
181 | // Add it to queue | 185 | // Add it to queue |
182 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] { }); | 186 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", |
187 | new object[] {}); | ||
183 | // set next interval | 188 | // set next interval |
184 | 189 | ||
185 | 190 | ||
@@ -188,6 +193,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
188 | } | 193 | } |
189 | } // lock | 194 | } // lock |
190 | } | 195 | } |
196 | |||
191 | #endregion | 197 | #endregion |
192 | 198 | ||
193 | #region HTTP REQUEST | 199 | #region HTTP REQUEST |
@@ -213,10 +219,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
213 | { | 219 | { |
214 | // TODO: SEND REQUEST!!! | 220 | // TODO: SEND REQUEST!!! |
215 | } | 221 | } |
222 | |||
216 | public void Stop() | 223 | public void Stop() |
217 | { | 224 | { |
218 | // TODO: Cancel any ongoing request | 225 | // TODO: Cancel any ongoing request |
219 | } | 226 | } |
227 | |||
220 | public bool CheckResponse() | 228 | public bool CheckResponse() |
221 | { | 229 | { |
222 | // TODO: Check if we got a response yet, return true if so -- false if not | 230 | // TODO: Check if we got a response yet, return true if so -- false if not |
@@ -227,11 +235,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
227 | //response_status | 235 | //response_status |
228 | //response_metadata | 236 | //response_metadata |
229 | //response_body | 237 | //response_body |
230 | |||
231 | } | 238 | } |
232 | } | 239 | } |
240 | |||
233 | private List<HttpClass> HttpRequests = new List<HttpClass>(); | 241 | private List<HttpClass> HttpRequests = new List<HttpClass>(); |
234 | private object HttpListLock = new object(); | 242 | private object HttpListLock = new object(); |
243 | |||
235 | public void StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body) | 244 | public void StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body) |
236 | { | 245 | { |
237 | Console.WriteLine("StartHttpRequest"); | 246 | Console.WriteLine("StartHttpRequest"); |
@@ -244,11 +253,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
244 | htc.body = body; | 253 | htc.body = body; |
245 | lock (HttpListLock) | 254 | lock (HttpListLock) |
246 | { | 255 | { |
247 | |||
248 | //ADD REQUEST | 256 | //ADD REQUEST |
249 | HttpRequests.Add(htc); | 257 | HttpRequests.Add(htc); |
250 | } | 258 | } |
251 | } | 259 | } |
260 | |||
252 | public void StopHttpRequest(uint m_localID, LLUUID m_itemID) | 261 | public void StopHttpRequest(uint m_localID, LLUUID m_itemID) |
253 | { | 262 | { |
254 | // Remove from list | 263 | // Remove from list |
@@ -272,6 +281,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
272 | HttpRequests = NewHttpList; | 281 | HttpRequests = NewHttpList; |
273 | } | 282 | } |
274 | } | 283 | } |
284 | |||
275 | public void CheckHttpRequests() | 285 | public void CheckHttpRequests() |
276 | { | 286 | { |
277 | // Nothing to do here? | 287 | // Nothing to do here? |
@@ -282,68 +292,64 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
282 | { | 292 | { |
283 | foreach (HttpClass ts in HttpRequests) | 293 | foreach (HttpClass ts in HttpRequests) |
284 | { | 294 | { |
285 | |||
286 | if (ts.CheckResponse() == true) | 295 | if (ts.CheckResponse() == true) |
287 | { | 296 | { |
288 | // Add it to event queue | 297 | // Add it to event queue |
289 | //key request_id, integer status, list metadata, string body | 298 | //key request_id, integer status, list metadata, string body |
290 | object[] resobj = new object[] { ts.response_request_id, ts.response_status, ts.response_metadata, ts.response_body }; | 299 | object[] resobj = |
291 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "http_response", resobj); | 300 | new object[] |
301 | {ts.response_request_id, ts.response_status, ts.response_metadata, ts.response_body}; | ||
302 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "http_response", | ||
303 | resobj); | ||
292 | // Now stop it | 304 | // Now stop it |
293 | StopHttpRequest(ts.localID, ts.itemID); | 305 | StopHttpRequest(ts.localID, ts.itemID); |
294 | } | 306 | } |
295 | } | 307 | } |
296 | } // lock | 308 | } // lock |
297 | } | 309 | } |
310 | |||
298 | #endregion | 311 | #endregion |
299 | 312 | ||
300 | public void CheckXMLRPCRequests() | 313 | public void CheckXMLRPCRequests() |
301 | { | 314 | { |
302 | |||
303 | IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 315 | IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
304 | 316 | ||
305 | while (xmlrpc.hasRequests()) | 317 | while (xmlrpc.hasRequests()) |
306 | { | 318 | { |
307 | RPCRequestInfo rInfo = xmlrpc.GetNextRequest(); | 319 | RPCRequestInfo rInfo = xmlrpc.GetNextRequest(); |
308 | System.Console.WriteLine("PICKED REQUEST"); | 320 | Console.WriteLine("PICKED REQUEST"); |
309 | 321 | ||
310 | //Deliver data to prim's remote_data handler | 322 | //Deliver data to prim's remote_data handler |
311 | object[] resobj = new object[] { | 323 | object[] resobj = new object[] |
312 | 2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), "", rInfo.GetIntValue(), rInfo.GetStrVal() | 324 | { |
313 | }; | 325 | 2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), "", rInfo.GetIntValue(), |
326 | rInfo.GetStrVal() | ||
327 | }; | ||
314 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | 328 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( |
315 | rInfo.GetLocalID(), rInfo.GetItemID(), "remote_data", resobj | 329 | rInfo.GetLocalID(), rInfo.GetItemID(), "remote_data", resobj |
316 | ); | 330 | ); |
317 | |||
318 | } | 331 | } |
319 | |||
320 | } | 332 | } |
321 | 333 | ||
322 | public void CheckListeners() | 334 | public void CheckListeners() |
323 | { | 335 | { |
324 | |||
325 | IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 336 | IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
326 | 337 | ||
327 | while (comms.HasMessages()) | 338 | while (comms.HasMessages()) |
328 | { | 339 | { |
329 | ListenerInfo lInfo = comms.GetNextMessage(); | 340 | ListenerInfo lInfo = comms.GetNextMessage(); |
330 | System.Console.WriteLine("PICKED LISTENER"); | 341 | Console.WriteLine("PICKED LISTENER"); |
331 | 342 | ||
332 | //Deliver data to prim's listen handler | 343 | //Deliver data to prim's listen handler |
333 | object[] resobj = new object[] { | 344 | object[] resobj = new object[] |
334 | lInfo.GetChannel(), lInfo.GetName(), lInfo.GetID().ToString(), lInfo.GetMessage() | 345 | { |
335 | }; | 346 | lInfo.GetChannel(), lInfo.GetName(), lInfo.GetID().ToString(), lInfo.GetMessage() |
347 | }; | ||
336 | 348 | ||
337 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | 349 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( |
338 | lInfo.GetLocalID(), lInfo.GetItemID(), "listen", resobj | 350 | lInfo.GetLocalID(), lInfo.GetItemID(), "listen", resobj |
339 | ); | 351 | ); |
340 | |||
341 | } | 352 | } |
342 | |||
343 | } | 353 | } |
344 | |||
345 | |||
346 | |||
347 | |||
348 | } | 354 | } |
349 | } | 355 | } \ No newline at end of file |