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author | Tedd Hansen | 2007-09-16 03:36:13 +0000 |
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committer | Tedd Hansen | 2007-09-16 03:36:13 +0000 |
commit | c654506b18947a40cc7ef5da37a9a57ebcf4811d (patch) | |
tree | 57b807ffb5f19856883a6aa7dfcdc8fb9d179fa5 /OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs | |
parent | Implemented: llStringToBase64, llBase64ToString, llXorBase64Strings, llXorBas... (diff) | |
download | opensim-SC-c654506b18947a40cc7ef5da37a9a57ebcf4811d.zip opensim-SC-c654506b18947a40cc7ef5da37a9a57ebcf4811d.tar.gz opensim-SC-c654506b18947a40cc7ef5da37a9a57ebcf4811d.tar.bz2 opensim-SC-c654506b18947a40cc7ef5da37a9a57ebcf4811d.tar.xz |
Implemented: llSetText, llResetScript
Implemented: llHTTPRequest (queue, thread, etc -- but not actuall call)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs | 410 |
1 files changed, 262 insertions, 148 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs index af8a62e..a45de1e 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs | |||
@@ -1,148 +1,262 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.Threading; | 4 | using System.Threading; |
5 | using libsecondlife; | 5 | using libsecondlife; |
6 | 6 | using OpenSim.Region.ScriptEngine.Common; | |
7 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 7 | |
8 | { | 8 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
9 | /// <summary> | 9 | { |
10 | /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. | 10 | /// <summary> |
11 | /// </summary> | 11 | /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. |
12 | class LSLLongCmdHandler | 12 | /// </summary> |
13 | { | 13 | class LSLLongCmdHandler |
14 | private Thread cmdHandlerThread; | 14 | { |
15 | private int cmdHandlerThreadCycleSleepms = 100; | 15 | private Thread cmdHandlerThread; |
16 | 16 | private int cmdHandlerThreadCycleSleepms = 100; | |
17 | private ScriptEngine m_ScriptEngine; | 17 | |
18 | public LSLLongCmdHandler(ScriptEngine _ScriptEngine) | 18 | private ScriptEngine m_ScriptEngine; |
19 | { | 19 | public LSLLongCmdHandler(ScriptEngine _ScriptEngine) |
20 | m_ScriptEngine = _ScriptEngine; | 20 | { |
21 | 21 | m_ScriptEngine = _ScriptEngine; | |
22 | // Start the thread that will be doing the work | 22 | |
23 | cmdHandlerThread = new Thread(CmdHandlerThreadLoop); | 23 | // Start the thread that will be doing the work |
24 | cmdHandlerThread.Name = "CmdHandlerThread"; | 24 | cmdHandlerThread = new Thread(CmdHandlerThreadLoop); |
25 | cmdHandlerThread.Priority = ThreadPriority.BelowNormal; | 25 | cmdHandlerThread.Name = "CmdHandlerThread"; |
26 | cmdHandlerThread.IsBackground = true; | 26 | cmdHandlerThread.Priority = ThreadPriority.BelowNormal; |
27 | cmdHandlerThread.Start(); | 27 | cmdHandlerThread.IsBackground = true; |
28 | } | 28 | cmdHandlerThread.Start(); |
29 | ~LSLLongCmdHandler() | 29 | } |
30 | { | 30 | ~LSLLongCmdHandler() |
31 | // Shut down thread | 31 | { |
32 | try | 32 | // Shut down thread |
33 | { | 33 | try |
34 | if (cmdHandlerThread != null) | 34 | { |
35 | { | 35 | if (cmdHandlerThread != null) |
36 | if (cmdHandlerThread.IsAlive == true) | 36 | { |
37 | { | 37 | if (cmdHandlerThread.IsAlive == true) |
38 | cmdHandlerThread.Abort(); | 38 | { |
39 | cmdHandlerThread.Join(); | 39 | cmdHandlerThread.Abort(); |
40 | } | 40 | cmdHandlerThread.Join(); |
41 | } | 41 | } |
42 | } | 42 | } |
43 | catch { } | 43 | } |
44 | } | 44 | catch { } |
45 | 45 | } | |
46 | private void CmdHandlerThreadLoop() | 46 | |
47 | { | 47 | private void CmdHandlerThreadLoop() |
48 | while (true) | 48 | { |
49 | { | 49 | while (true) |
50 | // Check timers | 50 | { |
51 | CheckTimerEvents(); | 51 | // Check timers |
52 | 52 | CheckTimerEvents(); | |
53 | // Sleep before next cycle | 53 | // Check HttpRequests |
54 | Thread.Sleep(cmdHandlerThreadCycleSleepms); | 54 | CheckHttpRequests(); |
55 | } | 55 | |
56 | } | 56 | // Sleep before next cycle |
57 | 57 | Thread.Sleep(cmdHandlerThreadCycleSleepms); | |
58 | /// <summary> | 58 | } |
59 | /// Remove a specific script (and all its pending commands) | 59 | } |
60 | /// </summary> | 60 | |
61 | /// <param name="m_localID"></param> | 61 | /// <summary> |
62 | /// <param name="m_itemID"></param> | 62 | /// Remove a specific script (and all its pending commands) |
63 | public void RemoveScript(uint m_localID, LLUUID m_itemID) | 63 | /// </summary> |
64 | { | 64 | /// <param name="m_localID"></param> |
65 | // Remove a specific script | 65 | /// <param name="m_itemID"></param> |
66 | 66 | public void RemoveScript(uint localID, LLUUID itemID) | |
67 | // Remove from: Timers | 67 | { |
68 | UnSetTimerEvents(m_localID, m_itemID); | 68 | // Remove a specific script |
69 | } | 69 | |
70 | 70 | // Remove from: Timers | |
71 | 71 | UnSetTimerEvents(localID, itemID); | |
72 | // | 72 | // Remove from: HttpRequest |
73 | // TIMER | 73 | StopHttpRequest(localID, itemID); |
74 | // | 74 | } |
75 | private class TimerClass | 75 | |
76 | { | 76 | #region TIMER |
77 | public uint localID; | 77 | |
78 | public LLUUID itemID; | 78 | // |
79 | public double interval; | 79 | // TIMER |
80 | public DateTime next; | 80 | // |
81 | } | 81 | private class TimerClass |
82 | private List<TimerClass> Timers = new List<TimerClass>(); | 82 | { |
83 | private object ListLock = new object(); | 83 | public uint localID; |
84 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | 84 | public LLUUID itemID; |
85 | { | 85 | public double interval; |
86 | Console.WriteLine("SetTimerEvent"); | 86 | public DateTime next; |
87 | 87 | } | |
88 | // Always remove first, in case this is a re-set | 88 | private List<TimerClass> Timers = new List<TimerClass>(); |
89 | UnSetTimerEvents(m_localID, m_itemID); | 89 | private object TimerListLock = new object(); |
90 | if (sec == 0) // Disabling timer | 90 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) |
91 | return; | 91 | { |
92 | 92 | Console.WriteLine("SetTimerEvent"); | |
93 | // Add to timer | 93 | |
94 | TimerClass ts = new TimerClass(); | 94 | // Always remove first, in case this is a re-set |
95 | ts.localID = m_localID; | 95 | UnSetTimerEvents(m_localID, m_itemID); |
96 | ts.itemID = m_itemID; | 96 | if (sec == 0) // Disabling timer |
97 | ts.interval = sec; | 97 | return; |
98 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | 98 | |
99 | lock (ListLock) | 99 | // Add to timer |
100 | { | 100 | TimerClass ts = new TimerClass(); |
101 | Timers.Add(ts); | 101 | ts.localID = m_localID; |
102 | } | 102 | ts.itemID = m_itemID; |
103 | } | 103 | ts.interval = sec; |
104 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | 104 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
105 | { | 105 | lock (TimerListLock) |
106 | // Remove from timer | 106 | { |
107 | lock (ListLock) | 107 | Timers.Add(ts); |
108 | { | 108 | } |
109 | List<TimerClass> NewTimers = new List<TimerClass>(); | 109 | } |
110 | foreach (TimerClass ts in Timers) | 110 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) |
111 | { | 111 | { |
112 | if (ts.localID != m_localID && ts.itemID != m_itemID) | 112 | // Remove from timer |
113 | { | 113 | lock (TimerListLock) |
114 | NewTimers.Add(ts); | 114 | { |
115 | } | 115 | List<TimerClass> NewTimers = new List<TimerClass>(); |
116 | } | 116 | foreach (TimerClass ts in Timers) |
117 | Timers.Clear(); | 117 | { |
118 | Timers = NewTimers; | 118 | if (ts.localID != m_localID && ts.itemID != m_itemID) |
119 | } | 119 | { |
120 | } | 120 | NewTimers.Add(ts); |
121 | public void CheckTimerEvents() | 121 | } |
122 | { | 122 | } |
123 | // Nothing to do here? | 123 | Timers.Clear(); |
124 | if (Timers.Count == 0) | 124 | Timers = NewTimers; |
125 | return; | 125 | } |
126 | 126 | } | |
127 | lock (ListLock) | 127 | public void CheckTimerEvents() |
128 | { | 128 | { |
129 | 129 | // Nothing to do here? | |
130 | // Go through all timers | 130 | if (Timers.Count == 0) |
131 | foreach (TimerClass ts in Timers) | 131 | return; |
132 | { | 132 | |
133 | // Time has passed? | 133 | lock (TimerListLock) |
134 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) | 134 | { |
135 | { | 135 | |
136 | // Add it to queue | 136 | // Go through all timers |
137 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] { }); | 137 | foreach (TimerClass ts in Timers) |
138 | // set next interval | 138 | { |
139 | 139 | // Time has passed? | |
140 | 140 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) | |
141 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | 141 | { |
142 | } | 142 | // Add it to queue |
143 | } | 143 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] { }); |
144 | } // lock | 144 | // set next interval |
145 | } | 145 | |
146 | 146 | ||
147 | } | 147 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
148 | } | 148 | } |
149 | } | ||
150 | } // lock | ||
151 | } | ||
152 | #endregion | ||
153 | |||
154 | #region HTTP REQUEST | ||
155 | |||
156 | // | ||
157 | // HTTP REAQUEST | ||
158 | // | ||
159 | private class HttpClass | ||
160 | { | ||
161 | public uint localID; | ||
162 | public LLUUID itemID; | ||
163 | public string url; | ||
164 | public List<string> parameters; | ||
165 | public string body; | ||
166 | public DateTime next; | ||
167 | |||
168 | public string response_request_id; | ||
169 | public int response_status; | ||
170 | public List<string> response_metadata; | ||
171 | public string response_body; | ||
172 | |||
173 | public void SendRequest() | ||
174 | { | ||
175 | // TODO: SEND REQUEST!!! | ||
176 | } | ||
177 | public void Stop() | ||
178 | { | ||
179 | // TODO: Cancel any ongoing request | ||
180 | } | ||
181 | public bool CheckResponse() | ||
182 | { | ||
183 | // TODO: Check if we got a response yet, return true if so -- false if not | ||
184 | return true; | ||
185 | |||
186 | // TODO: If we got a response, set the following then return true | ||
187 | //response_request_id | ||
188 | //response_status | ||
189 | //response_metadata | ||
190 | //response_body | ||
191 | |||
192 | } | ||
193 | } | ||
194 | private List<HttpClass> HttpRequests = new List<HttpClass>(); | ||
195 | private object HttpListLock = new object(); | ||
196 | public void StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body) | ||
197 | { | ||
198 | Console.WriteLine("StartHttpRequest"); | ||
199 | |||
200 | HttpClass htc = new HttpClass(); | ||
201 | htc.localID = localID; | ||
202 | htc.itemID = itemID; | ||
203 | htc.url = url; | ||
204 | htc.parameters = parameters; | ||
205 | htc.body = body; | ||
206 | lock (HttpListLock) | ||
207 | { | ||
208 | |||
209 | //ADD REQUEST | ||
210 | HttpRequests.Add(htc); | ||
211 | } | ||
212 | } | ||
213 | public void StopHttpRequest(uint m_localID, LLUUID m_itemID) | ||
214 | { | ||
215 | // Remove from list | ||
216 | lock (HttpListLock) | ||
217 | { | ||
218 | List<HttpClass> NewHttpList = new List<HttpClass>(); | ||
219 | foreach (HttpClass ts in HttpRequests) | ||
220 | { | ||
221 | if (ts.localID != m_localID && ts.itemID != m_itemID) | ||
222 | { | ||
223 | // Keeping this one | ||
224 | NewHttpList.Add(ts); | ||
225 | } | ||
226 | else | ||
227 | { | ||
228 | // Shutting this one down | ||
229 | ts.Stop(); | ||
230 | } | ||
231 | } | ||
232 | HttpRequests.Clear(); | ||
233 | HttpRequests = NewHttpList; | ||
234 | } | ||
235 | } | ||
236 | public void CheckHttpRequests() | ||
237 | { | ||
238 | // Nothing to do here? | ||
239 | if (HttpRequests.Count == 0) | ||
240 | return; | ||
241 | |||
242 | lock (HttpListLock) | ||
243 | { | ||
244 | foreach (HttpClass ts in HttpRequests) | ||
245 | { | ||
246 | |||
247 | if (ts.CheckResponse() == true) | ||
248 | { | ||
249 | // Add it to event queue | ||
250 | //key request_id, integer status, list metadata, string body | ||
251 | object[] resobj = new object[] { ts.response_request_id, ts.response_status, ts.response_metadata, ts.response_body }; | ||
252 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "http_response", resobj); | ||
253 | // Now stop it | ||
254 | StopHttpRequest(ts.localID, ts.itemID); | ||
255 | } | ||
256 | } | ||
257 | } // lock | ||
258 | } | ||
259 | #endregion | ||
260 | |||
261 | } | ||
262 | } | ||