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authorTedd Hansen2007-08-25 20:04:05 +0000
committerTedd Hansen2007-08-25 20:04:05 +0000
commit370f36e4e18ec4df308b84de526a8372a3a03f40 (patch)
treeff51debe2a3ab057c19cdd44776df785b90f291d /OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs
parentAdded texture set for the library. To enable, delete your regionassets.yap. W... (diff)
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testing Tedds temporary CIA-standin
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs
index e2c039c..e0b867d 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs
@@ -127,6 +127,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
127 // Go through all timers 127 // Go through all timers
128 foreach (TimerClass ts in Timers) 128 foreach (TimerClass ts in Timers)
129 { 129 {
130
130 // Time has passed? 131 // Time has passed?
131 if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) 132 if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime())
132 { 133 {