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author | Tedd Hansen | 2007-08-14 19:06:57 +0000 |
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committer | Tedd Hansen | 2007-08-14 19:06:57 +0000 |
commit | 16defc30eb2a01ce80b59511120066531363cc83 (patch) | |
tree | 7264fe86b5ee4ab569ec1afb7cc3ddda3f33b2b1 /OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | |
parent | Can now create some new empty inventory items (like notecards and scripts) fr... (diff) | |
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krinkec's updates to ll* interface and functions
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs index 3b6f3e1..368ab11 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | |||
@@ -34,6 +34,10 @@ using System.Reflection; | |||
34 | 34 | ||
35 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 35 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
36 | { | 36 | { |
37 | /// <summary> | ||
38 | /// EventQueueManager handles event queues | ||
39 | /// Events are queued and executed in separate thread | ||
40 | /// </summary> | ||
37 | class EventQueueManager | 41 | class EventQueueManager |
38 | { | 42 | { |
39 | private Thread EventQueueThread; | 43 | private Thread EventQueueThread; |