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authorTedd Hansen2007-08-18 23:24:38 +0000
committerTedd Hansen2007-08-18 23:24:38 +0000
commit37446b0392ba423894952f81aa0f938d2bd2de22 (patch)
tree674be11acb7037c8d98fb6de34bd12e547a6c175 /OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
parentstarting to add bits and pieces to physics prims that we will eventually need... (diff)
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Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor).
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
index c20a8b0..311d32b 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
@@ -101,7 +101,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
101 QueueItemStruct QIS = EventQueue.Dequeue(); 101 QueueItemStruct QIS = EventQueue.Dequeue();
102 //myScriptEngine.m_logger.Verbose("ScriptEngine", "Processing event for ObjectID: " + QIS.ObjectID + ", ScriptID: " + QIS.ScriptID + ", FunctionName: " + QIS.FunctionName); 102 //myScriptEngine.m_logger.Verbose("ScriptEngine", "Processing event for ObjectID: " + QIS.ObjectID + ", ScriptID: " + QIS.ScriptID + ", FunctionName: " + QIS.FunctionName);
103 // TODO: Execute function 103 // TODO: Execute function
104 myScriptEngine.myScriptManager.ExecuteFunction(QIS.ObjectID, QIS.ScriptID, QIS.FunctionName, QIS.param); 104 myScriptEngine.myScriptManager.ExecuteEvent(QIS.ObjectID, QIS.ScriptID, QIS.FunctionName, QIS.param);
105 } 105 }
106 } 106 }
107 } 107 }