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author | Sean Dague | 2007-08-08 19:35:16 +0000 |
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committer | Sean Dague | 2007-08-08 19:35:16 +0000 |
commit | a5f8d012b74252b515796eb62fa7b422ae1b3f8e (patch) | |
tree | a40203230f43479912d8abc70490a29b1f3f2b1f /OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |
parent | Hopefully improved texture downloading (including the speed at which they dow... (diff) | |
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This chunk of code actually properly saves out some parameters of
current objects to disk, and does updates on those objects usefully.
It is now functional enough to mean that moving to new objects is
just lots of plug and chug.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs')
0 files changed, 0 insertions, 0 deletions