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authorlbsa712007-10-30 09:05:31 +0000
committerlbsa712007-10-30 09:05:31 +0000
commit67e12b95ea7b68f4904a7484d77ecfd787d16d0c (patch)
tree20b00d24c8a7617017960432ec044852e3ad5fa9 /OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
parent* Deleted .user file (diff)
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* Optimized usings
* Shortened type references * Removed redundant 'this' qualifier
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs173
1 files changed, 131 insertions, 42 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
index 8f0a591..85ac597 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
@@ -27,11 +27,8 @@
27*/ 27*/
28/* Original code: Tedd Hansen */ 28/* Original code: Tedd Hansen */
29using System; 29using System;
30using System.Collections.Generic;
31using System.Text;
32using libsecondlife; 30using libsecondlife;
33using OpenSim.Framework; 31using OpenSim.Framework;
34using OpenSim.Region.Environment.Scenes.Scripting;
35 32
36namespace OpenSim.Region.ScriptEngine.DotNetEngine 33namespace OpenSim.Region.ScriptEngine.DotNetEngine
37{ 34{
@@ -39,7 +36,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
39 /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it. 36 /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it.
40 /// </summary> 37 /// </summary>
41 [Serializable] 38 [Serializable]
42 class EventManager 39 internal class EventManager
43 { 40 {
44 private ScriptEngine myScriptEngine; 41 private ScriptEngine myScriptEngine;
45 //public IScriptHost TEMP_OBJECT_ID; 42 //public IScriptHost TEMP_OBJECT_ID;
@@ -55,7 +52,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
55 myScriptEngine.World.EventManager.OnObjectGrab += touch_start; 52 myScriptEngine.World.EventManager.OnObjectGrab += touch_start;
56 myScriptEngine.World.EventManager.OnRezScript += OnRezScript; 53 myScriptEngine.World.EventManager.OnRezScript += OnRezScript;
57 myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; 54 myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript;
58
59 } 55 }
60 56
61 public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) 57 public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
@@ -63,17 +59,20 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
63 // Add to queue for all scripts in ObjectID object 59 // Add to queue for all scripts in ObjectID object
64 //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Event: touch_start"); 60 //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Event: touch_start");
65 //Console.WriteLine("touch_start localID: " + localID); 61 //Console.WriteLine("touch_start localID: " + localID);
66 myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_start", new object[] { (int)1 }); 62 myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_start", new object[] {(int) 1});
67 } 63 }
64
68 public void OnRezScript(uint localID, LLUUID itemID, string script) 65 public void OnRezScript(uint localID, LLUUID itemID, string script)
69 { 66 {
70 //myScriptEngine.myScriptManager.StartScript( 67 //myScriptEngine.myScriptManager.StartScript(
71 // Path.Combine("ScriptEngines", "Default.lsl"), 68 // Path.Combine("ScriptEngines", "Default.lsl"),
72 // new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost() 69 // new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost()
73 //); 70 //);
74 Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + script.Length); 71 Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " +
72 script.Length);
75 myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script); 73 myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script);
76 } 74 }
75
77 public void OnRemoveScript(uint localID, LLUUID itemID) 76 public void OnRemoveScript(uint localID, LLUUID itemID)
78 { 77 {
79 //myScriptEngine.myScriptManager.StartScript( 78 //myScriptEngine.myScriptManager.StartScript(
@@ -84,48 +83,138 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
84 myScriptEngine.m_ScriptManager.StopScript( 83 myScriptEngine.m_ScriptManager.StopScript(
85 localID, 84 localID,
86 itemID 85 itemID
87 ); 86 );
88
89 } 87 }
90 88
91 // TODO: Replace placeholders below 89 // TODO: Replace placeholders below
92 // These needs to be hooked up to OpenSim during init of this class 90 // These needs to be hooked up to OpenSim during init of this class
93 // then queued in EventQueueManager. 91 // then queued in EventQueueManager.
94 // When queued in EventQueueManager they need to be LSL compatible (name and params) 92 // When queued in EventQueueManager they need to be LSL compatible (name and params)
95 93
96 //public void state_entry() { } // 94 //public void state_entry() { } //
97 public void state_exit() { } 95 public void state_exit()
96 {
97 }
98
98 //public void touch_start() { } 99 //public void touch_start() { }
99 public void touch() { } 100 public void touch()
100 public void touch_end() { } 101 {
101 public void collision_start() { } 102 }
102 public void collision() { } 103
103 public void collision_end() { } 104 public void touch_end()
104 public void land_collision_start() { } 105 {
105 public void land_collision() { } 106 }
106 public void land_collision_end() { } 107
107 public void timer() { } 108 public void collision_start()
108 public void listen() { } 109 {
109 public void on_rez() { } 110 }
110 public void sensor() { } 111
111 public void no_sensor() { } 112 public void collision()
112 public void control() { } 113 {
113 public void money() { } 114 }
114 public void email() { } 115
115 public void at_target() { } 116 public void collision_end()
116 public void not_at_target() { } 117 {
117 public void at_rot_target() { } 118 }
118 public void not_at_rot_target() { } 119
119 public void run_time_permissions() { } 120 public void land_collision_start()
120 public void changed() { } 121 {
121 public void attach() { } 122 }
122 public void dataserver() { } 123
123 public void link_message() { } 124 public void land_collision()
124 public void moving_start() { } 125 {
125 public void moving_end() { } 126 }
126 public void object_rez() { } 127
127 public void remote_data() { } 128 public void land_collision_end()
128 public void http_response() { } 129 {
130 }
131
132 public void timer()
133 {
134 }
135
136 public void listen()
137 {
138 }
139
140 public void on_rez()
141 {
142 }
143
144 public void sensor()
145 {
146 }
147
148 public void no_sensor()
149 {
150 }
151
152 public void control()
153 {
154 }
155
156 public void money()
157 {
158 }
159
160 public void email()
161 {
162 }
163
164 public void at_target()
165 {
166 }
167
168 public void not_at_target()
169 {
170 }
171
172 public void at_rot_target()
173 {
174 }
175
176 public void not_at_rot_target()
177 {
178 }
179
180 public void run_time_permissions()
181 {
182 }
183
184 public void changed()
185 {
186 }
187
188 public void attach()
189 {
190 }
191
192 public void dataserver()
193 {
194 }
195
196 public void link_message()
197 {
198 }
199
200 public void moving_start()
201 {
202 }
203
204 public void moving_end()
205 {
206 }
207
208 public void object_rez()
209 {
210 }
211
212 public void remote_data()
213 {
214 }
129 215
216 public void http_response()
217 {
218 }
130 } 219 }
131} 220} \ No newline at end of file