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authorMW2007-08-25 20:33:53 +0000
committerMW2007-08-25 20:33:53 +0000
commit65d6ef1bc1ea0bf080e4a433a52d73cbad0265b4 (patch)
treeea848ba15e742e02262e01cc9467f58a362ab236 /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler
parenttesting Tedds temporary CIA-standin (diff)
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Test to see if this change improves or makes worse the texture sending bug
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
index de61ab7..4b72bba 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
@@ -240,6 +240,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
240 Return += Script; 240 Return += Script;
241 Return += "} }\r\n"; 241 Return += "} }\r\n";
242 242
243 Console.WriteLine("script after conversion: " + Return);
244
243 return Return; 245 return Return;
244 } 246 }
245 247