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author | Tedd Hansen | 2007-08-14 15:59:36 +0000 |
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committer | Tedd Hansen | 2007-08-14 15:59:36 +0000 |
commit | afaa12a9e2fd24c03c0f46716e9758cc591703c2 (patch) | |
tree | f6f6977314ab65d88822b592378806142090e99d /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL | |
parent | More inventory work, should be able to now create new inventory folders and t... (diff) | |
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ScriptEngine: Some error handling, logs to logger
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index 5fa25fb..f9908e4 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | |||
@@ -13,7 +13,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
13 | public void Start(OpenSim.Region.Environment.Scenes.Scene _World, string FullScriptID) | 13 | public void Start(OpenSim.Region.Environment.Scenes.Scene _World, string FullScriptID) |
14 | { | 14 | { |
15 | World = _World; | 15 | World = _World; |
16 | Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called. FullScriptID: " + FullScriptID); | 16 | Console.WriteLine("ScriptEngine", "LSL_BaseClass.Start() called. FullScriptID: " + FullScriptID); |
17 | 17 | ||
18 | return; | 18 | return; |
19 | } | 19 | } |
@@ -49,14 +49,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
49 | public void llWhisper(int channelID, string text) | 49 | public void llWhisper(int channelID, string text) |
50 | { | 50 | { |
51 | //Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");"); | 51 | //Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");"); |
52 | Console.WriteLine("llWhisper Channel " + channelID + ", Text: \"" + text + "\""); | 52 | Console.WriteLine("ScriptEngine", "llWhisper Channel " + channelID + ", Text: \"" + text + "\""); |
53 | } | 53 | } |
54 | //public void llSay(UInt32 channelID, string text) | 54 | //public void llSay(UInt32 channelID, string text) |
55 | public void llSay(int channelID, string text) | 55 | public void llSay(int channelID, string text) |
56 | { | 56 | { |
57 | //TODO: DO SOMETHING USEFUL HERE | 57 | //TODO: DO SOMETHING USEFUL HERE |
58 | //Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");"); | 58 | //Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");"); |
59 | Console.WriteLine("llSay Channel " + channelID + ", Text: \"" + text + "\""); | 59 | Console.WriteLine("ScriptEngine", "llSay Channel " + channelID + ", Text: \"" + text + "\""); |
60 | //World.SimChat( | 60 | //World.SimChat( |
61 | } | 61 | } |
62 | public void llShout(UInt16 channelID, string text) { return; } | 62 | public void llShout(UInt16 channelID, string text) { return; } |