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authorTedd Hansen2008-01-10 19:21:37 +0000
committerTedd Hansen2008-01-10 19:21:37 +0000
commit6bcf44e141c578536248098df2a36f74a65f3ee6 (patch)
treebd14296ebd1d2de8850e7088dce0b7bf7aea5fe9 /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL
parent* removed unused PrimScale on PrimitiveBaseShape (use Scale instead) (diff)
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Added const definintions for sculpted prims.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs8
1 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
index 65db510..b86552b 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
@@ -54,7 +54,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
54 { 54 {
55 //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()"); 55 //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()");
56 // return null; 56 // return null;
57 ILease lease = (ILease) base.InitializeLifetimeService(); 57 ILease lease = (ILease)base.InitializeLifetimeService();
58 58
59 if (lease.CurrentState == LeaseState.Initial) 59 if (lease.CurrentState == LeaseState.Initial)
60 { 60 {
@@ -2095,6 +2095,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
2095 public const int PRIM_BUMP_SUCTION = 16; 2095 public const int PRIM_BUMP_SUCTION = 16;
2096 public const int PRIM_BUMP_WEAVE = 17; 2096 public const int PRIM_BUMP_WEAVE = 17;
2097 2097
2098 public const int PRIM_SCULPT_TYPE_SPHERE = 1;
2099 public const int PRIM_SCULPT_TYPE_TORUS = 2;
2100 public const int PRIM_SCULPT_TYPE_PLANE = 3;
2101 public const int PRIM_SCULPT_TYPE_CYLINDER = 4;
2102
2103
2098 public const int MASK_BASE = 0; 2104 public const int MASK_BASE = 0;
2099 public const int MASK_OWNER = 1; 2105 public const int MASK_OWNER = 1;
2100 public const int MASK_GROUP = 2; 2106 public const int MASK_GROUP = 2;