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author | Teravus Ovares | 2008-04-15 16:49:06 +0000 |
---|---|---|
committer | Teravus Ovares | 2008-04-15 16:49:06 +0000 |
commit | 331f26548bc414511b6c450107556e6e3484178a (patch) | |
tree | 3a44ba599386628e58b4aa2d7920117b7ef114da /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL | |
parent | From: Dr Scofield <hud@zurich.ibm.com> (diff) | |
download | opensim-SC-331f26548bc414511b6c450107556e6e3484178a.zip opensim-SC-331f26548bc414511b6c450107556e6e3484178a.tar.gz opensim-SC-331f26548bc414511b6c450107556e6e3484178a.tar.bz2 opensim-SC-331f26548bc414511b6c450107556e6e3484178a.tar.xz |
Fixed LSL State support.
* Re-applied Tedd's patch that got overwritten.
* Replaced (state)\s+([^;\n\r]+)([\r\n\s];) with (state)\s+([^;\n\r]+)(;[\r\n\s])
* Added a state(string) method to BuiltIn_Commands_BaseClass
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | 76 |
1 files changed, 43 insertions, 33 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs index 3036ace..9f753df 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | |||
@@ -1,29 +1,30 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | * |
27 | */ | ||
27 | 28 | ||
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using System.Text.RegularExpressions; | 30 | using System.Text.RegularExpressions; |
@@ -33,6 +34,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
33 | { | 34 | { |
34 | public class LSL2CSConverter | 35 | public class LSL2CSConverter |
35 | { | 36 | { |
37 | |||
38 | |||
36 | // Uses regex to convert LSL code to C# code. | 39 | // Uses regex to convert LSL code to C# code. |
37 | 40 | ||
38 | //private Regex rnw = new Regex(@"[a-zA-Z0-9_\-]", RegexOptions.Compiled); | 41 | //private Regex rnw = new Regex(@"[a-zA-Z0-9_\-]", RegexOptions.Compiled); |
@@ -173,7 +176,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
173 | { | 176 | { |
174 | // 0 => 1: Get last | 177 | // 0 => 1: Get last |
175 | Match m = | 178 | Match m = |
176 | Regex.Match(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{", | 179 | //Regex.Match(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{", |
180 | Regex.Match(cache, @"(?![a-zA-Z_]+)\s*(state\s+)?(?<statename>[a-zA-Z_]+)[^a-zA-Z_\(\)]*{", | ||
181 | |||
177 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | 182 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); |
178 | 183 | ||
179 | in_state = false; | 184 | in_state = false; |
@@ -181,13 +186,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
181 | { | 186 | { |
182 | // Go back to level 0, this is not a state | 187 | // Go back to level 0, this is not a state |
183 | in_state = true; | 188 | in_state = true; |
184 | current_statename = m.Groups[1].Captures[0].Value; | 189 | current_statename = m.Groups["statename"].Captures[0].Value; |
185 | //Console.WriteLine("Current statename: " + current_statename); | 190 | //Console.WriteLine("Current statename: " + current_statename); |
186 | cache = | 191 | cache = |
192 | //@"(?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){", | ||
187 | Regex.Replace(cache, | 193 | Regex.Replace(cache, |
188 | @"(?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){", | 194 | @"(?<s1>(?![a-zA-Z_]+)\s*)" + @"(state\s+)?([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){", |
189 | "${s1}${s2}", | 195 | "${s1}${s2}", |
190 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | 196 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); |
191 | } | 197 | } |
192 | ret += cache; | 198 | ret += cache; |
193 | cache = String.Empty; | 199 | cache = String.Empty; |
@@ -208,7 +214,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
208 | Regex.Replace(cache, | 214 | Regex.Replace(cache, |
209 | @"^(\s*)((?!(if|switch|for|while)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", | 215 | @"^(\s*)((?!(if|switch|for|while)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", |
210 | @"$1public " + current_statename + "_event_$2", | 216 | @"$1public " + current_statename + "_event_$2", |
211 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | 217 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); |
212 | } | 218 | } |
213 | 219 | ||
214 | ret += cache; | 220 | ret += cache; |
@@ -254,10 +260,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
254 | 260 | ||
255 | // Replace <x,y,z> and <x,y,z,r> | 261 | // Replace <x,y,z> and <x,y,z,r> |
256 | Script = | 262 | Script = |
257 | Regex.Replace(Script, @"<([^,>;]*,[^,>;\)]*,[^,>;\)]*,[^,>;\)]*)>", @"new LSL_Types.Quaternion($1)", | 263 | Regex.Replace(Script, @"<([^,>;]*,[^,>;]*,[^,>;]*,[^,>;]*)>", @"new LSL_Types.Quaternion($1)", |
258 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | 264 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); |
259 | Script = | 265 | Script = |
260 | Regex.Replace(Script, @"<([^,>;]*,[^,>;\)]*,[^,>;\)]*)>", @"new LSL_Types.Vector3($1)", | 266 | Regex.Replace(Script, @"<([^,>;)]*,[^,>;]*,[^,>;]*)>", @"new LSL_Types.Vector3($1)", |
261 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | 267 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); |
262 | 268 | ||
263 | // Replace List []'s | 269 | // Replace List []'s |
@@ -274,6 +280,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
274 | Regex.Replace(Script, @"\((float|int)\)\s*([a-zA-Z0-9_.]+(\s*\([^\)]*\))?)", @"$1.Parse($2)", | 280 | Regex.Replace(Script, @"\((float|int)\)\s*([a-zA-Z0-9_.]+(\s*\([^\)]*\))?)", @"$1.Parse($2)", |
275 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | 281 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); |
276 | 282 | ||
283 | // Replace "state STATENAME" with "state("statename")" | ||
284 | Script = | ||
285 | Regex.Replace(Script, @"(state)\s+([^;\n\r]+)(;[\r\n\s])", "$1(\"$2\")$3", | ||
286 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); | ||
277 | 287 | ||
278 | // REPLACE BACK QUOTES | 288 | // REPLACE BACK QUOTES |
279 | foreach (string key in quotes.Keys) | 289 | foreach (string key in quotes.Keys) |
@@ -305,4 +315,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
305 | return Return; | 315 | return Return; |
306 | } | 316 | } |
307 | } | 317 | } |
308 | } | 318 | } \ No newline at end of file |