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authorAdam Frisby2007-08-15 16:57:01 +0000
committerAdam Frisby2007-08-15 16:57:01 +0000
commit226339cd400bd6d74218c0d067a2671b91a7a802 (patch)
tree805eefe9ef4476e0d20f80d4e4a260acdf42eab0 /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL
parent* Fixed bug with llModPow (diff)
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* Applying ckrinke's LSL baseclass changes (Thanks!)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs102
1 files changed, 54 insertions, 48 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
index b411a20..4af438a 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
@@ -20,25 +20,20 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
20 return; 20 return;
21 } 21 }
22 22
23 // 23//These are the implementations of the various ll-functions used by the LSL scripts.
24 // IMPLEMENT THESE! 24 //starting out, we use the System.Math library for trig functions. - CFK 8-14-07
25 // 25 public float llSin(float f) { return (float)Math.Sin(f); }
26 26 public float llCos(float f) { return (float)Math.Cos(f); }
27 27 public float llTan(float f) { return (float)Math.Tan(f); }
28 28 public float llAtan2(float x, float y) { return (float)Math.Atan2(y, x); }
29 29 public float llSqrt(float f) { return (float)Math.Sqrt(f); }
30 public float llSin(float f) { return 0; } 30 public float llPow(float fbase, float fexponent) { return (float)Math.Pow(fbase, fexponent); }
31 public float llCos(float f) { return 0; } 31 public Int32 llAbs(Int32 i) { return (Int32)Math.Abs(i); }
32 public float llTan(float f) { return 0; } 32 public float llFabs(float f) { return (float)Math.Abs(f); }
33 public float llAtan2(float x, float y) { return 0; }
34 public float llSqrt(float f) { return 0; }
35 public float llPow(float fbase, float fexponent) { return 0; }
36 public UInt32 llAbs(Int32 i) { return 0; }
37 public float llFabs(float f) { return 0; }
38 public float llFrand(float mag) { return 0; } 33 public float llFrand(float mag) { return 0; }
39 public UInt32 llFloor(float f) { return 0; } 34 public Int32 llFloor(float f) { return (Int32)Math.Floor(f); }
40 public UInt32 llCeil(float f) { return 0; } 35 public Int32 llCeil(float f) { return (Int32)Math.Ceiling(f); }
41 public UInt32 llRound(float f) { return 0; } 36 public Int32 llRound(float f) { return (Int32)Math.Round(f, 1); }
42 public float llVecMag(Axiom.Math.Vector3 v) { return 0; } 37 public float llVecMag(Axiom.Math.Vector3 v) { return 0; }
43 public Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v) { return new Axiom.Math.Vector3(); } 38 public Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v) { return new Axiom.Math.Vector3(); }
44 public float llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b) { return 0; } 39 public float llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b) { return 0; }
@@ -233,24 +228,34 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
233 public Int32 llSubStringIndex(string source, string pattern) { return 0; } 228 public Int32 llSubStringIndex(string source, string pattern) { return 0; }
234 public string llGetOwnerKey(string id) { return ""; } 229 public string llGetOwnerKey(string id) { return ""; }
235 public Axiom.Math.Vector3 llGetCenterOfMass() { return new Axiom.Math.Vector3(); } 230 public Axiom.Math.Vector3 llGetCenterOfMass() { return new Axiom.Math.Vector3(); }
236 public void llListSort() { } 231 public List<string> llListSort(List<string> src, Int32 stride, Int32 ascending)
237 public void llGetListLength() { } 232 { return new List<string>(); }
238 public void llList2Integer() { } 233 public Int32 llGetListLength(List<string> src) { return 0; }
239 public void llList2Float() { } 234 public Int32 llList2Integer(List<string> src, Int32 index) { return 0;}
240 public void llList2String() { } 235 public float llList2Float(List<string> src, Int32 index) { return 0; }
241 public void llList2Key() { } 236 public string llList2String(List<string> src, Int32 index) { return ""; }
242 public void llList2Vector() { } 237 public string llList2Key(List<string> src, Int32 index) { return ""; }
243 public void llList2Rot() { } 238 public Axiom.Math.Vector3 llList2Vector(List<string> src, Int32 index)
244 public void llList2List() { } 239 { return new Axiom.Math.Vector3(); }
245 public void llDeleteSubList() { } 240 public Axiom.Math.Quaternion llList2Rot(List<string> src, Int32 index)
246 public void llGetListEntryType() { } 241 { return new Axiom.Math.Quaternion(); }
247 public void llList2CSV() { } 242 public List<string> llList2List(List<string> src, Int32 start, Int32 end)
248 public void llCSV2List() { } 243 { return new List<string>(); }
249 public void llListRandomize() { } 244 public List<string> llDeleteSubList(List<string> src, Int32 start, Int32 end)
250 public void llList2ListStrided() { } 245 { return new List<string>(); }
251 public void llGetRegionCorner() { } 246 public Int32 llGetListEntryType(List<string> src, Int32 index) { return 0; }
252 public void llListInsertList() { } 247 public string llList2CSV(List<string> src) { return ""; }
253 public void llListFindList() { } 248 public List<string> llCSV2List(string src)
249 { return new List<string>(); }
250 public List<string> llListRandomize(List<string> src, Int32 stride)
251 { return new List<string>(); }
252 public List<string> llList2ListStrided(List<string> src, Int32 start, Int32 end, Int32 stride)
253 { return new List<string>(); }
254 public Axiom.Math.Vector3 llGetRegionCorner()
255 { return new Axiom.Math.Vector3(); }
256 public List<string> llListInsertList(List<string> dest, List<string> src, Int32 start)
257 { return new List<string>(); }
258 public Int32 llListFindList(List<string> src, List<string> test) { return 0; }
254 public string llGetObjectName() { return ""; } 259 public string llGetObjectName() { return ""; }
255 public void llSetObjectName(string name) { } 260 public void llSetObjectName(string name) { }
256 public string llGetDate() { return ""; } 261 public string llGetDate() { return ""; }
@@ -300,7 +305,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
300 public void llSetCameraAtOffset(Axiom.Math.Vector3 offset) { } 305 public void llSetCameraAtOffset(Axiom.Math.Vector3 offset) { }
301 public void llDumpList2String() { } 306 public void llDumpList2String() { }
302 public void llScriptDanger(Axiom.Math.Vector3 pos) { } 307 public void llScriptDanger(Axiom.Math.Vector3 pos) { }
303 public void llDialog() { } 308 public void llDialog(string avatar, string message, List<string> buttons, Int32 chat_channel) { }
304 public void llVolumeDetect(Int32 detect) { } 309 public void llVolumeDetect(Int32 detect) { }
305 public void llResetOtherScript(string name) { } 310 public void llResetOtherScript(string name) { }
306 public Int32 llGetScriptState(string name) { return 0; } 311 public Int32 llGetScriptState(string name) { return 0; }
@@ -314,14 +319,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
314 public string llMD5String(string src, Int32 nonce) { 319 public string llMD5String(string src, Int32 nonce) {
315 return OpenSim.Framework.Utilities.Util.Md5Hash(src + ":" + nonce.ToString()); 320 return OpenSim.Framework.Utilities.Util.Md5Hash(src + ":" + nonce.ToString());
316 } 321 }
317 public void llSetPrimitiveParams() { } 322 public void llSetPrimitiveParams(List<string> rules) { }
318 public string llStringToBase64(string str) { return ""; } 323 public string llStringToBase64(string str) { return ""; }
319 public string llBase64ToString(string str) { return ""; } 324 public string llBase64ToString(string str) { return ""; }
320 public void llXorBase64Strings() { } 325 public void llXorBase64Strings() { }
321 public void llRemoteDataSetRegion() { } 326 public void llRemoteDataSetRegion() { }
322 public float llLog10(float val) { return 0; } 327 public float llLog10(float val) { return (float)Math.Log10(val); }
323 public float llLog(float val) { return 0; } 328 public float llLog(float val) { return (float)Math.Log(val); }
324 public void llGetAnimationList() { } 329 public List<string> llGetAnimationList(string id) { return new List<string>(); }
325 public void llSetParcelMusicURL(string url) { } 330 public void llSetParcelMusicURL(string url) { }
326 public Axiom.Math.Vector3 llGetRootPosition() { return new Axiom.Math.Vector3(); } 331 public Axiom.Math.Vector3 llGetRootPosition() { return new Axiom.Math.Vector3(); }
327 public Axiom.Math.Quaternion llGetRootRotation() { return new Axiom.Math.Quaternion(); } 332 public Axiom.Math.Quaternion llGetRootRotation() { return new Axiom.Math.Quaternion(); }
@@ -332,7 +337,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
332 public void llSetLinkAlpha(Int32 linknumber, float alpha, Int32 face) { } 337 public void llSetLinkAlpha(Int32 linknumber, float alpha, Int32 face) { }
333 public Int32 llGetNumberOfPrims() { return 0; } 338 public Int32 llGetNumberOfPrims() { return 0; }
334 public string llGetNumberOfNotecardLines(string name) { return ""; } 339 public string llGetNumberOfNotecardLines(string name) { return ""; }
335 public void llGetBoundingBox() { } 340 public List<string> llGetBoundingBox(string obj) { return new List<string>(); }
336 public Axiom.Math.Vector3 llGetGeometricCenter() { return new Axiom.Math.Vector3(); } 341 public Axiom.Math.Vector3 llGetGeometricCenter() { return new Axiom.Math.Vector3(); }
337 public void llGetPrimitiveParams() { } 342 public void llGetPrimitiveParams() { }
338 public string llIntegerToBase64(Int32 number) { return ""; } 343 public string llIntegerToBase64(Int32 number) { return ""; }
@@ -340,7 +345,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
340 public float llGetGMTclock() { return 0; } 345 public float llGetGMTclock() { return 0; }
341 public string llGetSimulatorHostname() { return ""; } 346 public string llGetSimulatorHostname() { return ""; }
342 public void llSetLocalRot(Axiom.Math.Quaternion rot) { } 347 public void llSetLocalRot(Axiom.Math.Quaternion rot) { }
343 public void llParseStringKeepNulls() { } 348 public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers)
349 { return new List<string>(); }
344 public void llRezAtRoot(string inventory, Axiom.Math.Vector3 position, Axiom.Math.Vector3 velocity, Axiom.Math.Quaternion rot, Int32 param) { } 350 public void llRezAtRoot(string inventory, Axiom.Math.Vector3 position, Axiom.Math.Vector3 velocity, Axiom.Math.Quaternion rot, Int32 param) { }
345 public Int32 llGetObjectPermMask(Int32 mask) { return 0; } 351 public Int32 llGetObjectPermMask(Int32 mask) { return 0; }
346 public void llSetObjectPermMask(Int32 mask, Int32 value) { } 352 public void llSetObjectPermMask(Int32 mask, Int32 value) { }
@@ -353,7 +359,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
353 public float llGetObjectMass(string id) { return 0; } 359 public float llGetObjectMass(string id) { return 0; }
354 public void llListReplaceList() { } 360 public void llListReplaceList() { }
355 public void llLoadURL(string avatar_id, string message, string url) { } 361 public void llLoadURL(string avatar_id, string message, string url) { }
356 public void llParcelMediaCommandList() { } 362 public void llParcelMediaCommandList(List<string> commandList) { }
357 public void llParcelMediaQuery() { } 363 public void llParcelMediaQuery() { }
358 364
359 public Int32 llModPow(Int32 a, Int32 b, Int32 c) { 365 public Int32 llModPow(Int32 a, Int32 b, Int32 c) {
@@ -364,7 +370,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
364 } 370 }
365 371
366 public Int32 llGetInventoryType(string name) { return 0; } 372 public Int32 llGetInventoryType(string name) { return 0; }
367 public void llSetPayPrice() { } 373 public void llSetPayPrice(Int32 price, List<string> quick_pay_buttons) { }
368 public Axiom.Math.Vector3 llGetCameraPos() { return new Axiom.Math.Vector3(); } 374 public Axiom.Math.Vector3 llGetCameraPos() { return new Axiom.Math.Vector3(); }
369 public Axiom.Math.Quaternion llGetCameraRot() { return new Axiom.Math.Quaternion(); } 375 public Axiom.Math.Quaternion llGetCameraRot() { return new Axiom.Math.Quaternion(); }
370 public void llSetPrimURL() { } 376 public void llSetPrimURL() { }
@@ -375,9 +381,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
375 public void llAddToLandBanList(string avatar, float hours) { } 381 public void llAddToLandBanList(string avatar, float hours) { }
376 public void llRemoveFromLandPassList(string avatar) { } 382 public void llRemoveFromLandPassList(string avatar) { }
377 public void llRemoveFromLandBanList(string avatar) { } 383 public void llRemoveFromLandBanList(string avatar) { }
378 public void llSetCameraParams() { } 384 public void llSetCameraParams(List<string> rules) { }
379 public void llClearCameraParams() { } 385 public void llClearCameraParams() { }
380 public void llListStatistics() { } 386 public float llListStatistics(Int32 operation, List<string> src) { return 0; }
381 public Int32 llGetUnixTime() { 387 public Int32 llGetUnixTime() {
382 return OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch(); 388 return OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch();
383 } 389 }
@@ -388,7 +394,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
388 public void llResetLandBanList() { } 394 public void llResetLandBanList() { }
389 public void llResetLandPassList() { } 395 public void llResetLandPassList() { }
390 public Int32 llGetParcelPrimCount(Axiom.Math.Vector3 pos, Int32 category, Int32 sim_wide) { return 0; } 396 public Int32 llGetParcelPrimCount(Axiom.Math.Vector3 pos, Int32 category, Int32 sim_wide) { return 0; }
391 public void llGetParcelPrimOwners() { } 397 public List<string> llGetParcelPrimOwners(Axiom.Math.Vector3 pos) { return new List<string>(); }
392 public Int32 llGetObjectPrimCount(string object_id) { return 0; } 398 public Int32 llGetObjectPrimCount(string object_id) { return 0; }
393 public Int32 llGetParcelMaxPrims(Axiom.Math.Vector3 pos, Int32 sim_wide) { return 0; } 399 public Int32 llGetParcelMaxPrims(Axiom.Math.Vector3 pos, Int32 sim_wide) { return 0; }
394 public List<string> llGetParcelDetails(Axiom.Math.Vector3 pos, List<string> param) { return new List<string>(); } 400 public List<string> llGetParcelDetails(Axiom.Math.Vector3 pos, List<string> param) { return new List<string>(); }