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author | Sean Dague | 2008-12-08 16:29:48 +0000 |
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committer | Sean Dague | 2008-12-08 16:29:48 +0000 |
commit | a260466147b47de1d51539b5c23429440d94124f (patch) | |
tree | 6552f23a3865baa1fcc755feb063b83e67ad3fec /OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs | |
parent | * Killed off OpenSimExport. One project less to maintain. (diff) | |
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fix an issue I found where primshapes weren't every being removed
because of a logic error.
attempt to speed up deletes a bit by batching up all the primitem
deletes and primshape deletes into single delete statements. This
removes the lock/release/lock/release/lock/release for loop.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs')
0 files changed, 0 insertions, 0 deletions