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authorTedd Hansen2007-12-30 16:34:54 +0000
committerTedd Hansen2007-12-30 16:34:54 +0000
commit527b5f86a2442162f9cf1daf3ebd9129fabdea22 (patch)
tree84ffb8f9ed0a537fb8b80fff1ffac25dea2fe302 /OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs
parentAdded comments to ScriptEngine classes that explains what their purpose is (diff)
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In this commit I am using an editor feature called "Save All" before I commit.
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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs
index 4594ad8..db9a535 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs
@@ -33,6 +33,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
33 public static bool debug = true; 33 public static bool debug = true;
34 public static ScriptEngine mySE; 34 public static ScriptEngine mySE;
35 35
36 // This class just contains some static log stuff used for debugging.
37
36 //public delegate void SendToDebugEventDelegate(string Message); 38 //public delegate void SendToDebugEventDelegate(string Message);
37 //public delegate void SendToLogEventDelegate(string Message); 39 //public delegate void SendToLogEventDelegate(string Message);
38 //static public event SendToDebugEventDelegate SendToDebugEvent; 40 //static public event SendToDebugEventDelegate SendToDebugEvent;