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author | Teravus Ovares | 2008-02-02 03:57:57 +0000 |
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committer | Teravus Ovares | 2008-02-02 03:57:57 +0000 |
commit | d4f32649cd298168ec7645ac75f08455e8bed49e (patch) | |
tree | 9e843428a9f84ee88d574cd7b596b5e6d8beaa15 /OpenSim/Region/ScriptEngine/Common | |
parent | Added header/footer of scripts to make C# and VB scripts much easier to write. (diff) | |
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* Committing some untested stuff regarding texture animations. This won't break anything, but the llSetTextureAnim function is completely untested.. (though it may be functional once the script engine works again)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index bbf301d..3f719fb 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -2007,7 +2007,16 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2007 | 2007 | ||
2008 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) | 2008 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) |
2009 | { | 2009 | { |
2010 | NotImplemented("llSetTextureAnim"); | 2010 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); |
2011 | pTexAnim.Flags = (uint)mode; | ||
2012 | pTexAnim.Face = (uint)face; | ||
2013 | pTexAnim.Length = (float)length; | ||
2014 | pTexAnim.Rate = (float)rate; | ||
2015 | pTexAnim.SizeX = (uint)sizex; | ||
2016 | pTexAnim.SizeY = (uint)sizey; | ||
2017 | pTexAnim.Start = (float)start; | ||
2018 | m_host.AddTextureAnimation(pTexAnim); | ||
2019 | m_host.SendFullUpdateToAllClients(); | ||
2011 | } | 2020 | } |
2012 | 2021 | ||
2013 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, | 2022 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, |