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author | Melanie Thielker | 2008-08-16 02:00:36 +0000 |
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committer | Melanie Thielker | 2008-08-16 02:00:36 +0000 |
commit | 328ab79b783d4beaa5f954918e3b306950153c1a (patch) | |
tree | e2bf03b6cc7c6514a9c83968a716648394602e14 /OpenSim/Region/ScriptEngine/Common | |
parent | Perils of copypaste. Missing references. (diff) | |
download | opensim-SC-328ab79b783d4beaa5f954918e3b306950153c1a.zip opensim-SC-328ab79b783d4beaa5f954918e3b306950153c1a.tar.gz opensim-SC-328ab79b783d4beaa5f954918e3b306950153c1a.tar.bz2 opensim-SC-328ab79b783d4beaa5f954918e3b306950153c1a.tar.xz |
Refactor a lot of direct calls to OGS1 to use the cached version instead.
Scripts can now no longer DOS the user server and there are a lot fewer
gratuitious lookups of user profile data.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | 7 |
2 files changed, 7 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 32e9085..d7cd027 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -645,10 +645,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
645 | public string resolveName(LLUUID objecUUID) | 645 | public string resolveName(LLUUID objecUUID) |
646 | { | 646 | { |
647 | // try avatar username surname | 647 | // try avatar username surname |
648 | UserProfileData profile = World.CommsManager.UserService.GetUserProfile(objecUUID); | 648 | CachedUserInfo profile = World.CommsManager.UserProfileCacheService.GetUserDetails(objecUUID); |
649 | if (profile != null) | 649 | if (profile != null && profile.UserProfile != null) |
650 | { | 650 | { |
651 | string avatarname = profile.FirstName + " " + profile.SurName; | 651 | string avatarname = profile.UserProfile.FirstName + " " + profile.UserProfile.SurName; |
652 | return avatarname; | 652 | return avatarname; |
653 | } | 653 | } |
654 | // try an scene object | 654 | // try an scene object |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs index aaea2ee..9b636fd 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Scenes; | 32 | using OpenSim.Region.Environment.Scenes; |
33 | using OpenSim.Framework.Communications.Cache; | ||
33 | 34 | ||
34 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins | 35 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins |
35 | { | 36 | { |
@@ -272,10 +273,10 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
272 | string entname =ent.Name; | 273 | string entname =ent.Name; |
273 | 274 | ||
274 | // try avatar username surname | 275 | // try avatar username surname |
275 | UserProfileData profile = m_CmdManager.m_ScriptEngine.World.CommsManager.UserService.GetUserProfile(ent.UUID); | 276 | CachedUserInfo profile = m_CmdManager.m_ScriptEngine.World.CommsManager.UserProfileCacheService.GetUserDetails(ent.UUID); |
276 | if (profile != null) | 277 | if (profile != null && profile.UserProfile != null) |
277 | { | 278 | { |
278 | avatarname = profile.FirstName + " " + profile.SurName; | 279 | avatarname = profile.UserProfile.FirstName + " " + profile.UserProfile.SurName; |
279 | } | 280 | } |
280 | // try an scene object | 281 | // try an scene object |
281 | SceneObjectPart SOP = m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(ent.UUID); | 282 | SceneObjectPart SOP = m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(ent.UUID); |