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authorTedd Hansen2008-01-12 00:48:58 +0000
committerTedd Hansen2008-01-12 00:48:58 +0000
commit1e9a66cbaae97759c5c4e936664b5cc7a4feca89 (patch)
tree902166cca5b637ca85d97a6d8b8d941a4ed4a138 /OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs
parentFix some warnings under mono. (diff)
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ScriptServer communication protocol (v1), primitive RPC-like TCP client/server
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs106
1 files changed, 106 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs
new file mode 100644
index 0000000..3af898a
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs
@@ -0,0 +1,106 @@
1using System;
2using System.Collections.Generic;
3using System.Diagnostics;
4using System.Net;
5using System.Net.Sockets;
6using TCPCommon=OpenSim.Region.ScriptEngine.Common.TRPC.TCPCommon;
7
8namespace OpenSim.Region.ScriptEngine.Common.TRPC
9{
10 public class TCPServer: TCPCommon.ServerInterface
11 {
12 public readonly int LocalPort;
13 public TCPServer(int localPort)
14 {
15 LocalPort = localPort;
16 }
17
18 private Socket server;
19
20 /// <summary>
21 /// Starts listening for new connections
22 /// </summary>
23 public void StartListen()
24 {
25 server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
26 IPEndPoint ipe = new IPEndPoint(IPAddress.Any, LocalPort);
27 server.Bind(ipe);
28 server.Listen(10);
29 server.BeginAccept(new AsyncCallback(AsyncAcceptConnections), server);
30 }
31 /// <summary>
32 /// Stops listening for new connections
33 /// </summary>
34 public void StopListen()
35 {
36 server.Close();
37 server = null;
38 }
39
40 private readonly Dictionary<int, TCPSocket> Clients = new Dictionary<int, TCPSocket>();
41 private int ClientCount = 0;
42
43
44 public event TCPCommon.ClientConnectedDelegate ClientConnected;
45 public event TCPCommon.DataReceivedDelegate DataReceived;
46 public event TCPCommon.DataSentDelegate DataSent;
47 public event TCPCommon.CloseDelegate Close;
48
49 /// <summary>
50 /// Async callback for new connections
51 /// </summary>
52 /// <param name="ar"></param>
53 private void AsyncAcceptConnections(IAsyncResult ar)
54 {
55 int id = ClientCount++;
56 Socket oldserver = (Socket)ar.AsyncState;
57 Socket client = oldserver.EndAccept(ar);
58 TCPSocket S = new TCPSocket(id, client);
59
60 // Add to dictionary
61 Clients.Add(id, S);
62
63 // Add event handlers
64 S.Close += new TCPSocket.CloseDelegate(S_Close);
65 S.DataReceived += new TCPSocket.DataReceivedDelegate(S_DataReceived);
66 S.DataSent += new TCPSocket.DataSentDelegate(S_DataSent);
67
68 // Start it
69 S.Start();
70
71 Debug.WriteLine("Connection received: " + client.RemoteEndPoint.ToString());
72
73 // Fire Connected-event
74 if (ClientConnected != null)
75 ClientConnected(id, client.RemoteEndPoint);
76
77 }
78
79 void S_DataSent(int ID, int length)
80 {
81 if (DataSent != null)
82 DataSent(ID, length);
83 }
84
85 void S_DataReceived(int ID, byte[] data, int offset, int length)
86 {
87 if (DataReceived != null)
88 DataReceived(ID, data, offset, length);
89 }
90
91 void S_Close(int ID)
92 {
93 if (Close != null)
94 Close(ID);
95 Clients.Remove(ID);
96 }
97
98 public void Send(int clientID, byte[] data, int offset, int len)
99 {
100 Clients[clientID].Send(clientID, data, offset, len);
101 }
102
103
104
105 }
106} \ No newline at end of file