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author | Melanie Thielker | 2008-09-21 21:47:00 +0000 |
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committer | Melanie Thielker | 2008-09-21 21:47:00 +0000 |
commit | 94aaf67dfaafbcbd4d871f674c465a34c1c1f332 (patch) | |
tree | 33476e5660a95bdf7d29d14beae67a6294af28a7 /OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs | |
parent | * minor: warnings removal (diff) | |
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Change the scirpt engine loading mechanism. Script engines are now
ordinary region modules and are able to coexist in one instance.
See http://opensimulator.org/wiki/ScriptEngines for details. There were
changes to OpenSim.ini.example, please note DefaultScriptEngine.
Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs index a6473ee..aa8dc61 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs | |||
@@ -39,7 +39,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
39 | public interface RemoteEvents | 39 | public interface RemoteEvents |
40 | { | 40 | { |
41 | void touch_start(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient); | 41 | void touch_start(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient); |
42 | void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez); | 42 | void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine); |
43 | void OnRemoveScript(uint localID, UUID itemID); | 43 | void OnRemoveScript(uint localID, UUID itemID); |
44 | void state_exit(uint localID); | 44 | void state_exit(uint localID); |
45 | void touch(uint localID, uint originalID, UUID itemID); | 45 | void touch(uint localID, uint originalID, UUID itemID); |