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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs58
1 files changed, 29 insertions, 29 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs
index 41fde02..a6473ee 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs
@@ -25,7 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using libsecondlife; 28using OpenMetaverse;
29using Nini.Config; 29using Nini.Config;
30using OpenSim.Framework; 30using OpenSim.Framework;
31using OpenSim.Region.Environment.Scenes; 31using OpenSim.Region.Environment.Scenes;
@@ -38,40 +38,40 @@ namespace OpenSim.Region.ScriptEngine.Common
38 { 38 {
39 public interface RemoteEvents 39 public interface RemoteEvents
40 { 40 {
41 void touch_start(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient); 41 void touch_start(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient);
42 void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez); 42 void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez);
43 void OnRemoveScript(uint localID, LLUUID itemID); 43 void OnRemoveScript(uint localID, UUID itemID);
44 void state_exit(uint localID); 44 void state_exit(uint localID);
45 void touch(uint localID, uint originalID, LLUUID itemID); 45 void touch(uint localID, uint originalID, UUID itemID);
46 void touch_end(uint localID, uint originalID, LLUUID itemID); 46 void touch_end(uint localID, uint originalID, UUID itemID);
47 void collision_start(uint localID, ColliderArgs col); 47 void collision_start(uint localID, ColliderArgs col);
48 void collision(uint localID, ColliderArgs col); 48 void collision(uint localID, ColliderArgs col);
49 void collision_end(uint localID, ColliderArgs col); 49 void collision_end(uint localID, ColliderArgs col);
50 void land_collision_start(uint localID, LLUUID itemID); 50 void land_collision_start(uint localID, UUID itemID);
51 void land_collision(uint localID, ColliderArgs col); 51 void land_collision(uint localID, ColliderArgs col);
52 void land_collision_end(uint localID, LLUUID itemID); 52 void land_collision_end(uint localID, UUID itemID);
53 void timer(uint localID, LLUUID itemID); 53 void timer(uint localID, UUID itemID);
54 void listen(uint localID, LLUUID itemID); 54 void listen(uint localID, UUID itemID);
55 void on_rez(uint localID, LLUUID itemID); 55 void on_rez(uint localID, UUID itemID);
56 void sensor(uint localID, LLUUID itemID); 56 void sensor(uint localID, UUID itemID);
57 void no_sensor(uint localID, LLUUID itemID); 57 void no_sensor(uint localID, UUID itemID);
58 void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change); 58 void control(uint localID, UUID itemID, UUID agentID, uint held, uint change);
59 void money(uint LocalID, LLUUID agentID, int amount); 59 void money(uint LocalID, UUID agentID, int amount);
60 void email(uint localID, LLUUID itemID); 60 void email(uint localID, UUID itemID);
61 void at_target(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos); 61 void at_target(uint localID, uint handle, Vector3 targetpos, Vector3 atpos);
62 void not_at_target(uint localID); 62 void not_at_target(uint localID);
63 void at_rot_target(uint localID, LLUUID itemID); 63 void at_rot_target(uint localID, UUID itemID);
64 void not_at_rot_target(uint localID, LLUUID itemID); 64 void not_at_rot_target(uint localID, UUID itemID);
65 void run_time_permissions(uint localID, LLUUID itemID); 65 void run_time_permissions(uint localID, UUID itemID);
66 void changed(uint localID, LLUUID itemID); 66 void changed(uint localID, UUID itemID);
67 void attach(uint localID, LLUUID itemID); 67 void attach(uint localID, UUID itemID);
68 void dataserver(uint localID, LLUUID itemID); 68 void dataserver(uint localID, UUID itemID);
69 void link_message(uint localID, LLUUID itemID); 69 void link_message(uint localID, UUID itemID);
70 void moving_start(uint localID, LLUUID itemID); 70 void moving_start(uint localID, UUID itemID);
71 void moving_end(uint localID, LLUUID itemID); 71 void moving_end(uint localID, UUID itemID);
72 void object_rez(uint localID, LLUUID itemID); 72 void object_rez(uint localID, UUID itemID);
73 void remote_data(uint localID, LLUUID itemID); 73 void remote_data(uint localID, UUID itemID);
74 void http_response(uint localID, LLUUID itemID); 74 void http_response(uint localID, UUID itemID);
75 } 75 }
76 76
77 public interface ServerRemotingObject 77 public interface ServerRemotingObject