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authorTedd Hansen2008-02-01 23:44:02 +0000
committerTedd Hansen2008-02-01 23:44:02 +0000
commit47154531590d29ed204a8c1cc5226077b2014c29 (patch)
tree841c907501c59543d4657463534239d53eba9d46 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
parentSCRIPTING STILL BROKEN (diff)
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Bugfix, maybe it won't crash during startup and crash somewhere else instead? :)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
index 45cfced..22cffff 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
@@ -107,7 +107,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
107 public ScriptManager(ScriptEngineBase.ScriptEngine scriptEngine) 107 public ScriptManager(ScriptEngineBase.ScriptEngine scriptEngine)
108 { 108 {
109 m_scriptEngine = scriptEngine; 109 m_scriptEngine = scriptEngine;
110 ReadConfig(); 110 // We should not read config during startup as ScriptEngine may not have config object yet
111
111 AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(CurrentDomain_AssemblyResolve); 112 AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(CurrentDomain_AssemblyResolve);
112 scriptLoadUnloadThread = new Thread(ScriptLoadUnloadThreadLoop); 113 scriptLoadUnloadThread = new Thread(ScriptLoadUnloadThreadLoop);
113 scriptLoadUnloadThread.Name = "ScriptLoadUnloadThread"; 114 scriptLoadUnloadThread.Name = "ScriptLoadUnloadThread";