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authorTedd Hansen2008-02-03 09:35:50 +0000
committerTedd Hansen2008-02-03 09:35:50 +0000
commit5a99a96fed11fafb1db00458a03970b3636eecd1 (patch)
tree1b70c74aae3f906b7deeb3962c66841e3711e91a /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
parent* Updated the readme of PhysicsCamperBot to have documentation regarding a fe... (diff)
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Temporarily disabled shared threads because of a bug. Script were only working on 1 region. :)
Using default warning level on C#/VB compile
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
index 7da2769..e1b1b6c 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
@@ -175,7 +175,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
175 { 175 {
176 m_ScriptEngine = _ScriptEngine; 176 m_ScriptEngine = _ScriptEngine;
177 177
178 bool PrivateRegionThreads = m_ScriptEngine.ScriptConfigSource.GetBoolean("PrivateRegionThreads", false); 178 // TODO: We need to move from single EventQueueManager to list of it in to share threads
179 bool PrivateRegionThreads = true; // m_ScriptEngine.ScriptConfigSource.GetBoolean("PrivateRegionThreads", false);
179 180
180 // Create thread pool list and lock object 181 // Create thread pool list and lock object
181 // Determine from config if threads should be dedicated to regions or shared 182 // Determine from config if threads should be dedicated to regions or shared