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author | Tedd Hansen | 2008-01-17 15:22:35 +0000 |
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committer | Tedd Hansen | 2008-01-17 15:22:35 +0000 |
commit | 82d43db1ccbc2b13e21c88650165f82651b657e1 (patch) | |
tree | cffd57c063d69ffc670758f4c794239e1539d453 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | |
parent | * Added llApplyImpulse in the global frame. The object must be physical befo... (diff) | |
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Added data structure to be passed through event execution queue so that events can use llDetect*-commands to find information about event.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | 36 |
1 files changed, 29 insertions, 7 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs index af91027..ced4863 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | |||
@@ -96,10 +96,31 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
96 | public uint localID; | 96 | public uint localID; |
97 | public LLUUID itemID; | 97 | public LLUUID itemID; |
98 | public string functionName; | 98 | public string functionName; |
99 | public Queue_llDetectParams_Struct llDetectParams; | ||
99 | public object[] param; | 100 | public object[] param; |
100 | } | 101 | } |
101 | 102 | ||
102 | /// <summary> | 103 | /// <summary> |
104 | /// Shared empty llDetectNull | ||
105 | /// </summary> | ||
106 | public readonly static Queue_llDetectParams_Struct llDetectNull = new Queue_llDetectParams_Struct(); | ||
107 | |||
108 | /// <summary> | ||
109 | /// Structure to hold data for llDetect* commands | ||
110 | /// </summary> | ||
111 | public struct Queue_llDetectParams_Struct | ||
112 | { | ||
113 | // More or less just a placeholder for the actual moving of additional data | ||
114 | // should be fixed to something better :) | ||
115 | public LSL_Types.key[] _key; | ||
116 | public LSL_Types.Quaternion[] _Quaternion; | ||
117 | public LSL_Types.Vector3[] _Vector3; | ||
118 | public bool[] _bool; | ||
119 | public int[] _int; | ||
120 | public string [] _string; | ||
121 | } | ||
122 | |||
123 | /// <summary> | ||
103 | /// List of localID locks for mutex processing of script events | 124 | /// List of localID locks for mutex processing of script events |
104 | /// </summary> | 125 | /// </summary> |
105 | private List<uint> objectLocks = new List<uint>(); | 126 | private List<uint> objectLocks = new List<uint>(); |
@@ -211,7 +232,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
211 | + ", QIS.functionName: " + QIS.functionName); | 232 | + ", QIS.functionName: " + QIS.functionName); |
212 | #endif | 233 | #endif |
213 | m_ScriptEngine.m_ScriptManager.ExecuteEvent(QIS.localID, QIS.itemID, | 234 | m_ScriptEngine.m_ScriptManager.ExecuteEvent(QIS.localID, QIS.itemID, |
214 | QIS.functionName, QIS.param); | 235 | QIS.functionName, QIS.llDetectParams, QIS.param); |
215 | } | 236 | } |
216 | catch (Exception e) | 237 | catch (Exception e) |
217 | { | 238 | { |
@@ -311,10 +332,10 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
311 | /// <summary> | 332 | /// <summary> |
312 | /// Add event to event execution queue | 333 | /// Add event to event execution queue |
313 | /// </summary> | 334 | /// </summary> |
314 | /// <param name="localID"></param> | 335 | /// <param name="localID">Region object ID</param> |
315 | /// <param name="FunctionName">Name of the function, will be state + "_event_" + FunctionName</param> | 336 | /// <param name="FunctionName">Name of the function, will be state + "_event_" + FunctionName</param> |
316 | /// <param name="param">Array of parameters to match event mask</param> | 337 | /// <param name="param">Array of parameters to match event mask</param> |
317 | public void AddToObjectQueue(uint localID, string FunctionName, params object[] param) | 338 | public void AddToObjectQueue(uint localID, string FunctionName, Queue_llDetectParams_Struct qParams, params object[] param) |
318 | { | 339 | { |
319 | // Determine all scripts in Object and add to their queue | 340 | // Determine all scripts in Object and add to their queue |
320 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Adding localID: " + localID + ", FunctionName: " + FunctionName); | 341 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Adding localID: " + localID + ", FunctionName: " + FunctionName); |
@@ -334,18 +355,18 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
334 | { | 355 | { |
335 | // Add to each script in that object | 356 | // Add to each script in that object |
336 | // TODO: Some scripts may not subscribe to this event. Should we NOT add it? Does it matter? | 357 | // TODO: Some scripts may not subscribe to this event. Should we NOT add it? Does it matter? |
337 | AddToScriptQueue(localID, itemID, FunctionName, param); | 358 | AddToScriptQueue(localID, itemID, FunctionName, qParams, param); |
338 | } | 359 | } |
339 | } | 360 | } |
340 | 361 | ||
341 | /// <summary> | 362 | /// <summary> |
342 | /// Add event to event execution queue | 363 | /// Add event to event execution queue |
343 | /// </summary> | 364 | /// </summary> |
344 | /// <param name="localID"></param> | 365 | /// <param name="localID">Region object ID</param> |
345 | /// <param name="itemID"></param> | 366 | /// <param name="itemID">Region script ID</param> |
346 | /// <param name="FunctionName">Name of the function, will be state + "_event_" + FunctionName</param> | 367 | /// <param name="FunctionName">Name of the function, will be state + "_event_" + FunctionName</param> |
347 | /// <param name="param">Array of parameters to match event mask</param> | 368 | /// <param name="param">Array of parameters to match event mask</param> |
348 | public void AddToScriptQueue(uint localID, LLUUID itemID, string FunctionName, params object[] param) | 369 | public void AddToScriptQueue(uint localID, LLUUID itemID, string FunctionName, Queue_llDetectParams_Struct qParams, params object[] param) |
349 | { | 370 | { |
350 | lock (queueLock) | 371 | lock (queueLock) |
351 | { | 372 | { |
@@ -354,6 +375,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
354 | QIS.localID = localID; | 375 | QIS.localID = localID; |
355 | QIS.itemID = itemID; | 376 | QIS.itemID = itemID; |
356 | QIS.functionName = FunctionName; | 377 | QIS.functionName = FunctionName; |
378 | QIS.llDetectParams = qParams; | ||
357 | QIS.param = param; | 379 | QIS.param = param; |
358 | 380 | ||
359 | // Add it to queue | 381 | // Add it to queue |