diff options
author | Teravus Ovares | 2008-05-07 19:41:03 +0000 |
---|---|---|
committer | Teravus Ovares | 2008-05-07 19:41:03 +0000 |
commit | 86669a1664310d16da0cbb8f3a8e034464f16d3a (patch) | |
tree | dd6f779548d7e12fd2261afad71b8ed1072c2452 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | |
parent | check in a new approach to this (diff) | |
download | opensim-SC-86669a1664310d16da0cbb8f3a8e034464f16d3a.zip opensim-SC-86669a1664310d16da0cbb8f3a8e034464f16d3a.tar.gz opensim-SC-86669a1664310d16da0cbb8f3a8e034464f16d3a.tar.bz2 opensim-SC-86669a1664310d16da0cbb8f3a8e034464f16d3a.tar.xz |
* Other then the prim update experiments that are going on now, llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs index f8f38a1..ecf2a45 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | |||
@@ -72,6 +72,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
72 | myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; | 72 | myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; |
73 | myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target; | 73 | myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target; |
74 | myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target; | 74 | myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target; |
75 | myScriptEngine.World.EventManager.OnScriptControlEvent += control; | ||
75 | 76 | ||
76 | // TODO: HOOK ALL EVENTS UP TO SERVER! | 77 | // TODO: HOOK ALL EVENTS UP TO SERVER! |
77 | IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>(); | 78 | IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>(); |