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authorTeravus Ovares2008-02-19 16:01:14 +0000
committerTeravus Ovares2008-02-19 16:01:14 +0000
commitcfc9ee42658452fd0363e06068917b15120db176 (patch)
treed88b366594b2d81615e86c8d050d8343af902d5d /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/Common.cs
parentPlaying "Name that thread". Adding names and isbackground=true to all threads... (diff)
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* Adds limited support for each hollow type for the supported prim., Cube with a triangle hollow, Cube with a cylinder hollow, cylinder with a triangle hollow, etc.
* More work needs to be done here as several of the profileshape/hollow combinations are rotationally offset from where they render in the client.
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