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author | Melanie Thielker | 2008-09-26 13:16:11 +0000 |
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committer | Melanie Thielker | 2008-09-26 13:16:11 +0000 |
commit | 824283ca3c2ab54868ed61fdb0a329221d69e5fa (patch) | |
tree | 9013892fa2afa579bffe8bdcd6a46e2242ed085c /OpenSim/Region/ScriptEngine/Common/ScriptBaseClass.cs | |
parent | * Wind updates. Still random.. but in 4 directions instead of two! (diff) | |
download | opensim-SC-824283ca3c2ab54868ed61fdb0a329221d69e5fa.zip opensim-SC-824283ca3c2ab54868ed61fdb0a329221d69e5fa.tar.gz opensim-SC-824283ca3c2ab54868ed61fdb0a329221d69e5fa.tar.bz2 opensim-SC-824283ca3c2ab54868ed61fdb0a329221d69e5fa.tar.xz |
Remove all the subclassing complexity and script server interfaces from
DNE and move all of DNE into the DotNetEngine directory. Remove references
that would cause the script runtime to load the entire engine + scene into
each script appdomain. This might help DNE memory consumption.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptBaseClass.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptBaseClass.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptBaseClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptBaseClass.cs index 927ab2c..dc3ae05 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptBaseClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptBaseClass.cs | |||
@@ -29,7 +29,6 @@ using System; | |||
29 | using System.Runtime.Remoting.Lifetime; | 29 | using System.Runtime.Remoting.Lifetime; |
30 | using System.Threading; | 30 | using System.Threading; |
31 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
32 | using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase; | ||
33 | using OpenSim.Region.ScriptEngine.Shared; | 32 | using OpenSim.Region.ScriptEngine.Shared; |
34 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | 33 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; |
35 | using OpenSim.Region.ScriptEngine.Interfaces; | 34 | using OpenSim.Region.ScriptEngine.Interfaces; |