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authorJustin Clarke Casey2008-04-18 19:03:28 +0000
committerJustin Clarke Casey2008-04-18 19:03:28 +0000
commitcd09677469b51f2858917d3e2c583680e3a0b281 (patch)
tree3f91a2320fb5ef365c008b3c0bfe3e3da2c325e0 /OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
parent* Refactor: Remove redundant try/catch from asset request since this is now h... (diff)
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From: Alan M Webb <awebb@vnet.ibm.com>
Robust implementations of GetSubString, InsertString, and DeleteSubstring. The existing implementations only worked for arguments consistent with the underlying .Net implementation and did not accomodate LL's negative indices.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs261
1 files changed, 219 insertions, 42 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index 57a579a..26e56c7 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -1306,53 +1306,230 @@ namespace OpenSim.Region.ScriptEngine.Common
1306 m_host.PreloadSound(sound); 1306 m_host.PreloadSound(sound);
1307 } 1307 }
1308 1308
1309 /// <summary>
1310 /// Return a portion of the designated string bounded by
1311 /// inclusive indices (start and end). As usual, the negative
1312 /// indices, and the tolerance for out-of-bound values, makes
1313 /// this more complicated than it might otherwise seem.
1314 /// </summary>
1315
1309 public string llGetSubString(string src, int start, int end) 1316 public string llGetSubString(string src, int start, int end)
1310 { 1317 {
1318
1311 m_host.AddScriptLPS(1); 1319 m_host.AddScriptLPS(1);
1312 // substring expects length
1313 // return src.Substring(start, end);
1314 1320
1315 // if one is negative so use length of string as base 1321 // Normalize indices (if negative).
1316 // if start > end then it is exclusive 1322 // After normlaization they may still be
1317 // for length add +1 for char at location=0 1323 // negative, but that is now relative to
1318 if (start < 0) { start = src.Length-start; } 1324 // the start, rather than the end, of the
1319 if (end < 0) { end = src.Length - end; } 1325 // sequence.
1320 if (start > end) 1326
1327 if (start < 0)
1328 {
1329 start = src.Length+start;
1330 }
1331 if (end < 0)
1332 {
1333 end = src.Length+end;
1334 }
1335
1336 // Conventional substring
1337 if (start <= end)
1321 { 1338 {
1322 return src.Substring(0, 1+end) + src.Substring(start, src.Length - start); 1339 // Implies both bounds are out-of-range.
1340 if(end < 0 || start >= src.Length)
1341 {
1342 return String.Empty;
1343 }
1344 // If end is positive, then it directly
1345 // corresponds to the lengt of the substring
1346 // needed (plus one of course). BUT, it
1347 // must be within bounds.
1348 if(end >= src.Length)
1349 {
1350 end = src.Length-1;
1351 }
1352
1353 if(start < 0)
1354 {
1355 return src.Substring(0,end+1);
1356 }
1357 // Both indices are positive
1358 return src.Substring(start, (end+1) - start);
1323 } 1359 }
1360
1361 // Inverted substring (end < start)
1324 else 1362 else
1325 { 1363 {
1326 return src.Substring(start, (1+end) - start); 1364 // Implies both indices are below the
1365 // lower bound. In the inverted case, that
1366 // means the entire string will be returned
1367 // unchanged.
1368 if(start < 0)
1369 {
1370 return src;
1371 }
1372 // If both indices are greater than the upper
1373 // bound the result may seem initially counter
1374 // intuitive.
1375 if(end >= src.Length)
1376 {
1377 return src;
1378 }
1379
1380 if(end < 0)
1381 {
1382 if(start < src.Length)
1383 {
1384 return src.Substring(start);
1385 }
1386 else
1387 {
1388 return String.Empty;
1389 }
1390 }
1391 else
1392 {
1393 if(start < src.Length)
1394 {
1395 return src.Substring(0,end+1) + src.Substring(start);
1396 }
1397 else
1398 {
1399 return src.Substring(0,end+1);
1400 }
1401 }
1327 } 1402 }
1328 } 1403 }
1329 1404
1405 /// <summary>
1406 /// Delete substring removes the specified substring bounded
1407 /// by the inclusive indices start and end. Indices may be
1408 /// negative (indicating end-relative) and may be inverted,
1409 /// i.e. end < start.
1410 /// </summary>
1411
1330 public string llDeleteSubString(string src, int start, int end) 1412 public string llDeleteSubString(string src, int start, int end)
1331 { 1413 {
1414
1332 m_host.AddScriptLPS(1); 1415 m_host.AddScriptLPS(1);
1333 //return src.Remove(start, end - start); 1416
1334 // if one is negative so use length of string as base 1417 // Normalize indices (if negative).
1335 // if start > end then it is exclusive 1418 // After normlaization they may still be
1336 // for length add +1 for char at location=0 1419 // negative, but that is now relative to
1337 if (start < 0) { start = src.Length - start; } 1420 // the start, rather than the end, of the
1338 if (end < 0) { end = src.Length - end; } 1421 // sequence.
1339 if (start > end) 1422 if (start < 0)
1423 {
1424 start = src.Length+start;
1425 }
1426 if (end < 0)
1340 { 1427 {
1341 return src.Remove(0, 1 + end) + src.Remove(start, src.Length - start); 1428 end = src.Length+end;
1429 }
1430 // Conventionally delimited substring
1431 if (start <= end)
1432 {
1433 // If both bounds are outside of the existing
1434 // string, then return unchanges.
1435 if(end < 0 || start >= src.Length)
1436 {
1437 return src;
1438 }
1439 // At least one bound is in-range, so we
1440 // need to clip the out-of-bound argument.
1441 if(start < 0)
1442 {
1443 start = 0;
1444 }
1445
1446 if(end >= src.Length)
1447 {
1448 end = src.Length-1;
1449 }
1450
1451 return src.Remove(start,end-start+1);
1342 } 1452 }
1453 // Inverted substring
1343 else 1454 else
1344 { 1455 {
1345 return src.Remove(start, (1 + end) - start); 1456 // In this case, out of bounds means that
1457 // the existing string is part of the cut.
1458 if(start < 0 || end >= src.Length)
1459 {
1460 return String.Empty;
1461 }
1462
1463 if(end > 0)
1464 {
1465 if(start < src.Length)
1466 {
1467 return src.Remove(start).Remove(0,end+1);
1468 }
1469 else
1470 {
1471 return src.Remove(0,end+1);
1472 }
1473 }
1474 else
1475 {
1476 if(start < src.Length)
1477 {
1478 return src.Remove(start);
1479 }
1480 else
1481 {
1482 return src;
1483 }
1484 }
1346 } 1485 }
1347 } 1486 }
1348 1487
1349 1488 /// <summary>
1350 public string llInsertString(string dst, int position, string src) 1489 /// Insert string inserts the specified string identified by src
1490 /// at the index indicated by index. Index may be negative, in
1491 /// which case it is end-relative. The index may exceed either
1492 /// string bound, with the result being a concatenation.
1493 /// </summary>
1494
1495 public string llInsertString(string dest, int index, string src)
1351 { 1496 {
1497
1352 m_host.AddScriptLPS(1); 1498 m_host.AddScriptLPS(1);
1353 return dst.Insert(position, src);
1354 }
1355 1499
1500 // Normalize indices (if negative).
1501 // After normlaization they may still be
1502 // negative, but that is now relative to
1503 // the start, rather than the end, of the
1504 // sequence.
1505 if (index < 0)
1506 {
1507 index = dest.Length+index;
1508
1509 // Negative now means it is less than the lower
1510 // bound of the string.
1511
1512 if(index < 0)
1513 {
1514 return src+dest;
1515 }
1516
1517 }
1518
1519 if(index >= dest.Length)
1520 {
1521 return dest+src;
1522 }
1523
1524 // The index is in bounds.
1525 // In this case the index refers to the index that will
1526 // be assigned to the first character of the inserted string.
1527 // So unlike the other string operations, we do not add one
1528 // to get the correct string length.
1529 return dest.Substring(0,index)+src+dest.Substring(index);
1530
1531 }
1532
1356 public string llToUpper(string src) 1533 public string llToUpper(string src)
1357 { 1534 {
1358 m_host.AddScriptLPS(1); 1535 m_host.AddScriptLPS(1);
@@ -2176,7 +2353,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2176 public string llGetScriptName() 2353 public string llGetScriptName()
2177 { 2354 {
2178 2355
2179 string result = null; 2356 string result = String.Empty;
2180 2357
2181 m_host.AddScriptLPS(1); 2358 m_host.AddScriptLPS(1);
2182 2359
@@ -2184,7 +2361,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2184 { 2361 {
2185 if(item.Type == 10 && item.ItemID == m_itemID) 2362 if(item.Type == 10 && item.ItemID == m_itemID)
2186 { 2363 {
2187 result = item.Name; 2364 result = item.Name!=null?item.Name:String.Empty;
2188 break; 2365 break;
2189 } 2366 }
2190 } 2367 }
@@ -2244,19 +2421,19 @@ namespace OpenSim.Region.ScriptEngine.Common
2244 m_host.AddScriptLPS(1); 2421 m_host.AddScriptLPS(1);
2245 foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) 2422 foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
2246 { 2423 {
2247 if(inv.Value.Name == name) 2424 if(inv.Value.Name == name)
2248 { 2425 {
2249 if((inv.Value.OwnerMask & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) 2426 if((inv.Value.OwnerMask & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify))
2250 { 2427 {
2251 return inv.Value.AssetID.ToString(); 2428 return inv.Value.AssetID.ToString();
2252 } 2429 }
2253 else 2430 else
2254 { 2431 {
2255 return LLUUID.Zero.ToString(); 2432 return LLUUID.Zero.ToString();
2256 } 2433 }
2257 } 2434 }
2258 } 2435 }
2259 return LLUUID.Zero.ToString(); 2436 return LLUUID.Zero.ToString();
2260 } 2437 }
2261 2438
2262 public void llAllowInventoryDrop(int add) 2439 public void llAllowInventoryDrop(int add)
@@ -2900,13 +3077,13 @@ namespace OpenSim.Region.ScriptEngine.Common
2900 public string llGetObjectName() 3077 public string llGetObjectName()
2901 { 3078 {
2902 m_host.AddScriptLPS(1); 3079 m_host.AddScriptLPS(1);
2903 return m_host.Name; 3080 return m_host.Name!=null?m_host.Name:String.Empty;
2904 } 3081 }
2905 3082
2906 public void llSetObjectName(string name) 3083 public void llSetObjectName(string name)
2907 { 3084 {
2908 m_host.AddScriptLPS(1); 3085 m_host.AddScriptLPS(1);
2909 m_host.Name = name; 3086 m_host.Name = name!=null?name:String.Empty;
2910 } 3087 }
2911 3088
2912 public string llGetDate() 3089 public string llGetDate()
@@ -3759,13 +3936,13 @@ namespace OpenSim.Region.ScriptEngine.Common
3759 3936
3760 public string llGetObjectDesc() 3937 public string llGetObjectDesc()
3761 { 3938 {
3762 return m_host.Description; 3939 return m_host.Description!=null?m_host.Description:String.Empty;
3763 } 3940 }
3764 3941
3765 public void llSetObjectDesc(string desc) 3942 public void llSetObjectDesc(string desc)
3766 { 3943 {
3767 m_host.AddScriptLPS(1); 3944 m_host.AddScriptLPS(1);
3768 m_host.Description = desc; 3945 m_host.Description = desc!=null?desc:String.Empty;
3769 } 3946 }
3770 3947
3771 public string llGetCreator() 3948 public string llGetCreator()