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author | Sean Dague | 2008-04-10 13:53:06 +0000 |
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committer | Sean Dague | 2008-04-10 13:53:06 +0000 |
commit | c176caeb05c2264654b764e4d010561da60c24fc (patch) | |
tree | 87e0cab128ecaac57c5995df4cf5048185fe383f /OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |
parent | * Brings back map tile generation based on the terrain. The algorithm produc... (diff) | |
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moved fields to properties for UserDataProfile, which was
actually a little more work than I expected given the copious
use of out params.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 50bd386..a070248 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -407,7 +407,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
407 | UserProfileData profile = World.CommsManager.UserService.GetUserProfile(objecUUID); | 407 | UserProfileData profile = World.CommsManager.UserService.GetUserProfile(objecUUID); |
408 | if (profile != null) | 408 | if (profile != null) |
409 | { | 409 | { |
410 | string avatarname = profile.username + " " + profile.surname; | 410 | string avatarname = profile.FirstName + " " + profile.SurName; |
411 | return avatarname; | 411 | return avatarname; |
412 | } | 412 | } |
413 | // try an scene object | 413 | // try an scene object |