diff options
author | Dahlia Trimble | 2008-07-25 02:06:40 +0000 |
---|---|---|
committer | Dahlia Trimble | 2008-07-25 02:06:40 +0000 |
commit | c1e239dedce6ce91cdfcd8c20108144b01df724d (patch) | |
tree | ff2e488b0e3380bc71678d0e4707e8412dd3b02c /OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |
parent | Let's not fail if tests fail. (diff) | |
download | opensim-SC-c1e239dedce6ce91cdfcd8c20108144b01df724d.zip opensim-SC-c1e239dedce6ce91cdfcd8c20108144b01df724d.tar.gz opensim-SC-c1e239dedce6ce91cdfcd8c20108144b01df724d.tar.bz2 opensim-SC-c1e239dedce6ce91cdfcd8c20108144b01df724d.tar.xz |
llApplyImpulse now accepts any non-zero integer as not FALSE
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index d7fd2c5..2ef5c47 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -1659,21 +1659,13 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1659 | //No energy force yet | 1659 | //No energy force yet |
1660 | 1660 | ||
1661 | if (force.x > 20000) | 1661 | if (force.x > 20000) |
1662 | force.x = 20000; | 1662 | force.x = 20000; |
1663 | if (force.y > 20000) | 1663 | if (force.y > 20000) |
1664 | force.y = 20000; | 1664 | force.y = 20000; |
1665 | if (force.z > 20000) | 1665 | if (force.z > 20000) |
1666 | force.z = 20000; | 1666 | force.z = 20000; |
1667 | 1667 | ||
1668 | if (local == 1) | 1668 | m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), local != 0); |
1669 | { | ||
1670 | m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), true); | ||
1671 | } | ||
1672 | else | ||
1673 | { | ||
1674 | |||
1675 | m_host.ApplyImpulse(new LLVector3((float)force.x,(float)force.y,(float)force.z), false); | ||
1676 | } | ||
1677 | } | 1669 | } |
1678 | 1670 | ||
1679 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) | 1671 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) |