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authorMelanie Thielker2008-09-21 22:16:17 +0000
committerMelanie Thielker2008-09-21 22:16:17 +0000
commit1602ba61759ce90c38a589d017108c132881d953 (patch)
treef51b4c0716224718d8a1b69b184ab038578aa2e5 /OpenSim/Region/ScriptEngine/Common/ExecutorBase.cs
parentChange the scirpt engine loading mechanism. Script engines are now (diff)
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Allows to use the new script engine feature. Begin your script with
//XEngine: or //DotNetEnine: , optionally followed by a language like //XEngine:lsl, and it will be run on the chosen engine.
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