aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/RegionCombinerModule
diff options
context:
space:
mode:
authorDan Lake2010-06-08 16:30:51 -0700
committerJohn Hurliman2010-06-08 16:44:18 -0700
commitca2abc43ad440a99f17b43d32de89e77fdeef00e (patch)
treeac8787b8db9c38d4875cc4123245006084e35609 /OpenSim/Region/RegionCombinerModule
parentMerge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim (diff)
downloadopensim-SC-ca2abc43ad440a99f17b43d32de89e77fdeef00e.zip
opensim-SC-ca2abc43ad440a99f17b43d32de89e77fdeef00e.tar.gz
opensim-SC-ca2abc43ad440a99f17b43d32de89e77fdeef00e.tar.bz2
opensim-SC-ca2abc43ad440a99f17b43d32de89e77fdeef00e.tar.xz
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
Diffstat (limited to 'OpenSim/Region/RegionCombinerModule')
-rw-r--r--OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
index 9cb349a..ff0e743 100644
--- a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
+++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
@@ -696,7 +696,9 @@ namespace OpenSim.Region.RegionCombinerModule
696 presence.SetSendCourseLocationMethod(SendCourseLocationUpdates); 696 presence.SetSendCourseLocationMethod(SendCourseLocationUpdates);
697 } 697 }
698 698
699 private void SendCourseLocationUpdates(UUID sceneId, ScenePresence presence) 699 // This delegate was refactored for non-combined regions.
700 // This combined region version will not use the pre-compiled lists of locations and ids
701 private void SendCourseLocationUpdates(UUID sceneId, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
700 { 702 {
701 RegionConnections connectiondata = null; 703 RegionConnections connectiondata = null;
702 lock (m_regions) 704 lock (m_regions)