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authorMelanie2010-05-21 03:51:58 +0100
committerMelanie2010-05-21 03:51:58 +0100
commita92780fe5f31a38b2f00459ef00ca28127a60dcf (patch)
treef89850a27564abd01f1b3aaf72aa24001e165a26 /OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs
parentRefactor scene presence list for lockless iteration. Lock contention will now... (diff)
parentCleaned up MySql migrations a bit more, got rid of all old-form migration fil... (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs')
-rw-r--r--OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs
index 9da818a..33ff707 100644
--- a/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs
+++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs
@@ -140,6 +140,16 @@ public class RegionCombinerLargeLandChannel : ILandChannel
140 RootRegionLandChannel.UpdateLandObject(localID, data); 140 RootRegionLandChannel.UpdateLandObject(localID, data);
141 } 141 }
142 142
143 public void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
144 {
145 RootRegionLandChannel.Join(start_x, start_y, end_x, end_y, attempting_user_id);
146 }
147
148 public void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
149 {
150 RootRegionLandChannel.Subdivide(start_x, start_y, end_x, end_y, attempting_user_id);
151 }
152
143 public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) 153 public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient)
144 { 154 {
145 RootRegionLandChannel.ReturnObjectsInParcel(localID, returnType, agentIDs, taskIDs, remoteClient); 155 RootRegionLandChannel.ReturnObjectsInParcel(localID, returnType, agentIDs, taskIDs, remoteClient);