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author | Diva Canto | 2015-09-06 14:57:18 -0700 |
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committer | Diva Canto | 2015-09-06 14:57:18 -0700 |
commit | 45046858a1b0256671ae46a0b242d8cc86e9f090 (patch) | |
tree | 27b7815635755bdf9f83d029a00794c383ce3921 /OpenSim/Region/PhysicsModules | |
parent | Deleted access control spec from [LoginService] section of standalone config.... (diff) | |
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Typos in comments
Diffstat (limited to 'OpenSim/Region/PhysicsModules')
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/OdeScene.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs b/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs index cd5dbf8..8d610f7 100644 --- a/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs +++ b/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs | |||
@@ -172,7 +172,7 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
172 | /// <param name="req"></param> | 172 | /// <param name="req"></param> |
173 | private void RayCast(ODERayCastRequest req) | 173 | private void RayCast(ODERayCastRequest req) |
174 | { | 174 | { |
175 | // NOTE: limit ray lenght or collisions will take all avaiable stack space | 175 | // NOTE: limit ray length or collisions will take all avaiable stack space |
176 | // this value may still be too large, depending on machine configuration | 176 | // this value may still be too large, depending on machine configuration |
177 | // of maximum stack | 177 | // of maximum stack |
178 | float len = req.length; | 178 | float len = req.length; |
diff --git a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs index 88d4d15..cee16bf 100644 --- a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs +++ b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | // changes for varsize regions | 28 | // changes for varsize regions |
29 | // note that raycasts need to have limited range | 29 | // note that raycasts need to have limited range |
30 | // (even in normal regions) | 30 | // (even in normal regions) |
31 | // or aplication thread stack may just blowup | 31 | // or application thread stack may just blowup |
32 | // see RayCast(ODERayCastRequest req) | 32 | // see RayCast(ODERayCastRequest req) |
33 | 33 | ||
34 | //#define USE_DRAWSTUFF | 34 | //#define USE_DRAWSTUFF |