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authorUbitUmarov2016-11-12 03:31:34 +0000
committerUbitUmarov2016-11-12 03:31:34 +0000
commit4a7b8c1b41972a8ea40f08b57d3111d59505748b (patch)
tree7d703f30068a48900059e5570dbef834ba696cd0 /OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs
parentUpdate gitignore to include VS user config folder and remove old FxCop file w... (diff)
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ubOde fix a multhreading timming issue
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs
index 3403f4b..60b24ec 100644
--- a/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs
+++ b/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs
@@ -1157,6 +1157,8 @@ namespace OpenSim.Region.PhysicsModule.ubOde
1157 1157
1158 m_building = true; // control must set this to false when done 1158 m_building = true; // control must set this to false when done
1159 1159
1160 AddChange(changes.Add, null);
1161
1160 // get basic mass parameters 1162 // get basic mass parameters
1161 ODEPhysRepData repData = _parent_scene.m_meshWorker.NewActorPhysRep(this, _pbs, _size, m_shapetype); 1163 ODEPhysRepData repData = _parent_scene.m_meshWorker.NewActorPhysRep(this, _pbs, _size, m_shapetype);
1162 1164
@@ -1165,8 +1167,6 @@ namespace OpenSim.Region.PhysicsModule.ubOde
1165 m_OBBOffset = repData.OBBOffset; 1167 m_OBBOffset = repData.OBBOffset;
1166 1168
1167 UpdatePrimBodyData(); 1169 UpdatePrimBodyData();
1168
1169 AddChange(changes.Add, null);
1170 } 1170 }
1171 1171
1172 private void resetCollisionAccounting() 1172 private void resetCollisionAccounting()