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author | UbitUmarov | 2017-01-05 19:32:57 +0000 |
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committer | UbitUmarov | 2017-01-05 19:32:57 +0000 |
commit | 254b26a7d51143d4e08229fa0b0fceabd76a41d0 (patch) | |
tree | 8ed65006e5dc04e69ceba67e31075a9e505e64f6 /OpenSim/Region/PhysicsModules/ubOde/ODECharacter.cs | |
parent | Merge branch 'master' into httptests (diff) | |
parent | Massive tab and trailing space cleanup (diff) | |
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fix merge
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/PhysicsModules/ubOde/ODECharacter.cs | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODECharacter.cs b/OpenSim/Region/PhysicsModules/ubOde/ODECharacter.cs index f7e1044..9cef3d5 100644 --- a/OpenSim/Region/PhysicsModules/ubOde/ODECharacter.cs +++ b/OpenSim/Region/PhysicsModules/ubOde/ODECharacter.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
67 | StopERP3 = 7 + 512, | 67 | StopERP3 = 7 + 512, |
68 | StopCFM3 = 8 + 512 | 68 | StopCFM3 = 8 + 512 |
69 | } | 69 | } |
70 | 70 | ||
71 | public class OdeCharacter : PhysicsActor | 71 | public class OdeCharacter : PhysicsActor |
72 | { | 72 | { |
73 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 73 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -121,7 +121,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
121 | private float m_buoyancy = 0f; | 121 | private float m_buoyancy = 0f; |
122 | 122 | ||
123 | private bool m_freemove = false; | 123 | private bool m_freemove = false; |
124 | 124 | ||
125 | // private string m_name = String.Empty; | 125 | // private string m_name = String.Empty; |
126 | // other filter control | 126 | // other filter control |
127 | int m_colliderfilter = 0; | 127 | int m_colliderfilter = 0; |
@@ -155,7 +155,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
155 | public UUID m_uuid; | 155 | public UUID m_uuid; |
156 | public bool bad = false; | 156 | public bool bad = false; |
157 | 157 | ||
158 | float mu; | 158 | float mu; |
159 | 159 | ||
160 | // HoverHeight control | 160 | // HoverHeight control |
161 | private float m_PIDHoverHeight; | 161 | private float m_PIDHoverHeight; |
@@ -218,7 +218,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
218 | walkDivisor = walk_divisor; | 218 | walkDivisor = walk_divisor; |
219 | runDivisor = rundivisor; | 219 | runDivisor = rundivisor; |
220 | 220 | ||
221 | m_mass = m_density * m_size.X * m_size.Y * m_size.Z; ; // sure we have a default | 221 | m_mass = m_density * m_size.X * m_size.Y * m_size.Z; ; // sure we have a default |
222 | 222 | ||
223 | PID_D = basePID_D * m_mass * invtimeStep; | 223 | PID_D = basePID_D * m_mass * invtimeStep; |
224 | PID_P = basePID_P * m_mass * invtimeStep; | 224 | PID_P = basePID_P * m_mass * invtimeStep; |
@@ -256,7 +256,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
256 | 256 | ||
257 | public override uint LocalID | 257 | public override uint LocalID |
258 | { | 258 | { |
259 | get { return m_localID; } | 259 | get { return m_localID; } |
260 | set { m_localID = value; } | 260 | set { m_localID = value; } |
261 | } | 261 | } |
262 | 262 | ||
@@ -508,7 +508,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
508 | { | 508 | { |
509 | m_log.Warn("[PHYSICS]: Got a NaN AvatarSize from Scene on a Character"); | 509 | m_log.Warn("[PHYSICS]: Got a NaN AvatarSize from Scene on a Character"); |
510 | } | 510 | } |
511 | 511 | ||
512 | } | 512 | } |
513 | /// <summary> | 513 | /// <summary> |
514 | /// This creates the Avatar's physical Surrogate at the position supplied | 514 | /// This creates the Avatar's physical Surrogate at the position supplied |
@@ -636,7 +636,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
636 | { | 636 | { |
637 | get | 637 | get |
638 | { | 638 | { |
639 | return m_targetVelocity; | 639 | return m_targetVelocity; |
640 | } | 640 | } |
641 | set | 641 | set |
642 | { | 642 | { |
@@ -774,7 +774,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
774 | 774 | ||
775 | PID_D = basePID_D * m_mass / _parent_scene.ODE_STEPSIZE; | 775 | PID_D = basePID_D * m_mass / _parent_scene.ODE_STEPSIZE; |
776 | PID_P = basePID_P * m_mass / _parent_scene.ODE_STEPSIZE; | 776 | PID_P = basePID_P * m_mass / _parent_scene.ODE_STEPSIZE; |
777 | 777 | ||
778 | Body = d.BodyCreate(_parent_scene.world); | 778 | Body = d.BodyCreate(_parent_scene.world); |
779 | 779 | ||
780 | _zeroFlag = false; | 780 | _zeroFlag = false; |
@@ -900,7 +900,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
900 | x = tx * cos - y * sin; | 900 | x = tx * cos - y * sin; |
901 | y = tx * sin + y * cos; | 901 | y = tx * sin + y * cos; |
902 | } | 902 | } |
903 | 903 | ||
904 | public bool Collide(IntPtr me, IntPtr other, bool reverse, ref d.ContactGeom contact, | 904 | public bool Collide(IntPtr me, IntPtr other, bool reverse, ref d.ContactGeom contact, |
905 | ref d.ContactGeom altContact , ref bool useAltcontact, ref bool feetcollision) | 905 | ref d.ContactGeom altContact , ref bool useAltcontact, ref bool feetcollision) |
906 | { | 906 | { |
@@ -944,7 +944,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
944 | } | 944 | } |
945 | } | 945 | } |
946 | return true; | 946 | return true; |
947 | } | 947 | } |
948 | /* | 948 | /* |
949 | d.AABB aabb; | 949 | d.AABB aabb; |
950 | d.GeomGetAABB(other,out aabb); | 950 | d.GeomGetAABB(other,out aabb); |
@@ -1141,7 +1141,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
1141 | n.Y = 0f; | 1141 | n.Y = 0f; |
1142 | n.Z = 1.0f; | 1142 | n.Z = 1.0f; |
1143 | } | 1143 | } |
1144 | } | 1144 | } |
1145 | } | 1145 | } |
1146 | 1146 | ||
1147 | if (depth < 0.2f) | 1147 | if (depth < 0.2f) |
@@ -1223,7 +1223,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
1223 | break; | 1223 | break; |
1224 | } // end switch (m_PIDHoverType) | 1224 | } // end switch (m_PIDHoverType) |
1225 | 1225 | ||
1226 | // don't go underground | 1226 | // don't go underground |
1227 | if (m_targetHoverHeight > terrainheight + 0.5f * (aabb.MaxZ - aabb.MinZ)) | 1227 | if (m_targetHoverHeight > terrainheight + 0.5f * (aabb.MaxZ - aabb.MinZ)) |
1228 | { | 1228 | { |
1229 | float fz = (m_targetHoverHeight - localpos.Z); | 1229 | float fz = (m_targetHoverHeight - localpos.Z); |
@@ -1248,7 +1248,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
1248 | } | 1248 | } |
1249 | } | 1249 | } |
1250 | } | 1250 | } |
1251 | 1251 | ||
1252 | //****************************************** | 1252 | //****************************************** |
1253 | if (!m_iscolliding) | 1253 | if (!m_iscolliding) |
1254 | m_collideNormal.Z = 0; | 1254 | m_collideNormal.Z = 0; |
@@ -1495,7 +1495,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
1495 | /// Used to copy variables from unmanaged space at heartbeat rate and also trigger scene updates acording | 1495 | /// Used to copy variables from unmanaged space at heartbeat rate and also trigger scene updates acording |
1496 | /// also outbounds checking | 1496 | /// also outbounds checking |
1497 | /// copy and outbounds now done in move(..) at ode rate | 1497 | /// copy and outbounds now done in move(..) at ode rate |
1498 | /// | 1498 | /// |
1499 | /// </summary> | 1499 | /// </summary> |
1500 | public void UpdatePositionAndVelocity() | 1500 | public void UpdatePositionAndVelocity() |
1501 | { | 1501 | { |
@@ -1625,7 +1625,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
1625 | CollisionEventsThisFrame.Clear(); | 1625 | CollisionEventsThisFrame.Clear(); |
1626 | } | 1626 | } |
1627 | } | 1627 | } |
1628 | } | 1628 | } |
1629 | } | 1629 | } |
1630 | 1630 | ||
1631 | public override bool SubscribedEvents() | 1631 | public override bool SubscribedEvents() |
@@ -1697,7 +1697,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
1697 | _position.Z + (m_size.Z - oldsz) * 0.5f); | 1697 | _position.Z + (m_size.Z - oldsz) * 0.5f); |
1698 | 1698 | ||
1699 | // Velocity = Vector3.Zero; | 1699 | // Velocity = Vector3.Zero; |
1700 | m_targetVelocity = Vector3.Zero; | 1700 | m_targetVelocity = Vector3.Zero; |
1701 | 1701 | ||
1702 | _parent_scene.actor_name_map[collider] = (PhysicsActor)this; | 1702 | _parent_scene.actor_name_map[collider] = (PhysicsActor)this; |
1703 | _parent_scene.actor_name_map[capsule] = (PhysicsActor)this; | 1703 | _parent_scene.actor_name_map[capsule] = (PhysicsActor)this; |
@@ -1717,7 +1717,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
1717 | d.BodySetPosition(Body, newPos.X, newPos.Y, newPos.Z); | 1717 | d.BodySetPosition(Body, newPos.X, newPos.Y, newPos.Z); |
1718 | _position = newPos; | 1718 | _position = newPos; |
1719 | m_freemove = false; | 1719 | m_freemove = false; |
1720 | m_pidControllerActive = true; | 1720 | m_pidControllerActive = true; |
1721 | } | 1721 | } |
1722 | 1722 | ||
1723 | private void changeOrientation(Quaternion newOri) | 1723 | private void changeOrientation(Quaternion newOri) |
@@ -1772,35 +1772,35 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
1772 | 1772 | ||
1773 | private void changeSetTorque(Vector3 newTorque) | 1773 | private void changeSetTorque(Vector3 newTorque) |
1774 | { | 1774 | { |
1775 | } | 1775 | } |
1776 | 1776 | ||
1777 | private void changeAddForce(Vector3 newForce) | 1777 | private void changeAddForce(Vector3 newForce) |
1778 | { | 1778 | { |
1779 | } | 1779 | } |
1780 | 1780 | ||
1781 | private void changeAddAngularForce(Vector3 arg) | 1781 | private void changeAddAngularForce(Vector3 arg) |
1782 | { | 1782 | { |
1783 | } | 1783 | } |
1784 | 1784 | ||
1785 | private void changeAngularLock(byte arg) | 1785 | private void changeAngularLock(byte arg) |
1786 | { | 1786 | { |
1787 | } | 1787 | } |
1788 | 1788 | ||
1789 | private void changeFloatOnWater(bool arg) | 1789 | private void changeFloatOnWater(bool arg) |
1790 | { | 1790 | { |
1791 | } | 1791 | } |
1792 | 1792 | ||
1793 | private void changeVolumedetetion(bool arg) | 1793 | private void changeVolumedetetion(bool arg) |
1794 | { | 1794 | { |
1795 | } | 1795 | } |
1796 | 1796 | ||
1797 | private void changeSelectedStatus(bool arg) | 1797 | private void changeSelectedStatus(bool arg) |
1798 | { | 1798 | { |
1799 | } | 1799 | } |
1800 | 1800 | ||
1801 | private void changeDisable(bool arg) | 1801 | private void changeDisable(bool arg) |
1802 | { | 1802 | { |
1803 | } | 1803 | } |
1804 | 1804 | ||
1805 | private void changeBuilding(bool arg) | 1805 | private void changeBuilding(bool arg) |
1806 | { | 1806 | { |