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author | UbitUmarov | 2015-09-08 20:03:54 +0100 |
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committer | UbitUmarov | 2015-09-08 20:03:54 +0100 |
commit | 40fd7cbf7478b4b3966ef49728974ba3f75512dd (patch) | |
tree | e40872070b926d26100d5a79c304e31420da551f /OpenSim/Region/PhysicsModules/UbitOde/OdeScene.cs | |
parent | more on compile.. (diff) | |
download | opensim-SC-40fd7cbf7478b4b3966ef49728974ba3f75512dd.zip opensim-SC-40fd7cbf7478b4b3966ef49728974ba3f75512dd.tar.gz opensim-SC-40fd7cbf7478b4b3966ef49728974ba3f75512dd.tar.bz2 opensim-SC-40fd7cbf7478b4b3966ef49728974ba3f75512dd.tar.xz |
a mess with Modules and Module
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/PhysicsModules/UbitOde/OdeScene.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/UbitOde/OdeScene.cs b/OpenSim/Region/PhysicsModules/UbitOde/OdeScene.cs index 4031f0d..7211774 100644 --- a/OpenSim/Region/PhysicsModules/UbitOde/OdeScene.cs +++ b/OpenSim/Region/PhysicsModules/UbitOde/OdeScene.cs | |||
@@ -45,7 +45,7 @@ using OpenSim.Region.Framework.Interfaces; | |||
45 | using OpenSim.Region.PhysicsModules.SharedBase; | 45 | using OpenSim.Region.PhysicsModules.SharedBase; |
46 | using OpenMetaverse; | 46 | using OpenMetaverse; |
47 | 47 | ||
48 | namespace OpenSim.Region.PhysicsModules.UbitOde | 48 | namespace OpenSim.Region.PhysicsModule.UbitOde |
49 | { | 49 | { |
50 | // colision flags of things others can colide with | 50 | // colision flags of things others can colide with |
51 | // rays, sensors, probes removed since can't be colided with | 51 | // rays, sensors, probes removed since can't be colided with |
@@ -384,6 +384,7 @@ namespace OpenSim.Region.PhysicsModules.UbitOde | |||
384 | PhysicsSceneName = EngineType + "/" + scene.RegionInfo.RegionName; | 384 | PhysicsSceneName = EngineType + "/" + scene.RegionInfo.RegionName; |
385 | 385 | ||
386 | scene.RegisterModuleInterface<PhysicsScene>(this); | 386 | scene.RegisterModuleInterface<PhysicsScene>(this); |
387 | |||
387 | Vector3 extent = new Vector3(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY, scene.RegionInfo.RegionSizeZ); | 388 | Vector3 extent = new Vector3(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY, scene.RegionInfo.RegionSizeZ); |
388 | 389 | ||
389 | Initialization(extent); | 390 | Initialization(extent); |