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author | UbitUmarov | 2018-12-06 19:04:51 +0000 |
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committer | UbitUmarov | 2018-12-06 19:04:51 +0000 |
commit | 58b68aa5e97bfb877676910a74d698e24ade5485 (patch) | |
tree | df2f43cb3e85cd191ea4ed930537dc3b00bf3d71 /OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs | |
parent | ubOde: slow down collision events to attachments (diff) | |
download | opensim-SC-58b68aa5e97bfb877676910a74d698e24ade5485.zip opensim-SC-58b68aa5e97bfb877676910a74d698e24ade5485.tar.gz opensim-SC-58b68aa5e97bfb877676910a74d698e24ade5485.tar.bz2 opensim-SC-58b68aa5e97bfb877676910a74d698e24ade5485.tar.xz |
fix compile putting back useless things until they are fully removed
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs index e8d6334..db5c3f1 100644 --- a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs | |||
@@ -130,7 +130,6 @@ namespace OpenSim.Region.PhysicsModules.SharedBase | |||
130 | RequestAssetMethod = m; | 130 | RequestAssetMethod = m; |
131 | SetTerrain(terrain); | 131 | SetTerrain(terrain); |
132 | SetWaterLevel(waterHeight); | 132 | SetWaterLevel(waterHeight); |
133 | |||
134 | } | 133 | } |
135 | 134 | ||
136 | public virtual void TriggerPhysicsBasedRestart() | 135 | public virtual void TriggerPhysicsBasedRestart() |
@@ -310,8 +309,6 @@ namespace OpenSim.Region.PhysicsModules.SharedBase | |||
310 | /// </returns> | 309 | /// </returns> |
311 | public virtual Dictionary<string, float> GetStats() { return null; } | 310 | public virtual Dictionary<string, float> GetStats() { return null; } |
312 | 311 | ||
313 | public abstract void GetResults(); | ||
314 | |||
315 | public abstract void SetTerrain(float[] heightMap); | 312 | public abstract void SetTerrain(float[] heightMap); |
316 | 313 | ||
317 | public abstract void SetWaterLevel(float baseheight); | 314 | public abstract void SetWaterLevel(float baseheight); |
@@ -322,8 +319,6 @@ namespace OpenSim.Region.PhysicsModules.SharedBase | |||
322 | 319 | ||
323 | public abstract Dictionary<uint, float> GetTopColliders(); | 320 | public abstract Dictionary<uint, float> GetTopColliders(); |
324 | 321 | ||
325 | public abstract bool IsThreaded { get; } | ||
326 | |||
327 | /// <summary> | 322 | /// <summary> |
328 | /// True if the physics plugin supports raycasting against the physics scene | 323 | /// True if the physics plugin supports raycasting against the physics scene |
329 | /// </summary> | 324 | /// </summary> |
@@ -409,5 +404,8 @@ namespace OpenSim.Region.PhysicsModules.SharedBase | |||
409 | // A NOP if the extension thing is not implemented by the physics engine | 404 | // A NOP if the extension thing is not implemented by the physics engine |
410 | return null; | 405 | return null; |
411 | } | 406 | } |
407 | |||
408 | public virtual void GetResults() { } | ||
409 | public virtual bool IsThreaded { get {return false;} } | ||
412 | } | 410 | } |
413 | } | 411 | } |