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authorDiva Canto2015-08-31 15:04:10 -0700
committerDiva Canto2015-08-31 15:04:10 -0700
commit50e7e38f450599b5755c9ab887b8d9bd9c3d8981 (patch)
tree28e578fbcb02a15a4a74814f6b56629a995690a9 /OpenSim/Region/PhysicsModules/POS
parentFirst commit where physics work as region module. (diff)
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Physics refactoring: all unit tests pass.
Diffstat (limited to 'OpenSim/Region/PhysicsModules/POS')
-rw-r--r--OpenSim/Region/PhysicsModules/POS/POSScene.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/POS/POSScene.cs b/OpenSim/Region/PhysicsModules/POS/POSScene.cs
index beaa177..f47d245 100644
--- a/OpenSim/Region/PhysicsModules/POS/POSScene.cs
+++ b/OpenSim/Region/PhysicsModules/POS/POSScene.cs
@@ -85,7 +85,9 @@ namespace OpenSim.Region.PhysicsModule.POS
85 PhysicsSceneName = EngineType + "/" + scene.RegionInfo.RegionName; 85 PhysicsSceneName = EngineType + "/" + scene.RegionInfo.RegionName;
86 86
87 scene.RegisterModuleInterface<PhysicsScene>(this); 87 scene.RegisterModuleInterface<PhysicsScene>(this);
88 base.Initialise(scene.PhysicsRequestAsset, scene.Heightmap.GetFloatsSerialised(), (float)scene.RegionInfo.RegionSettings.WaterHeight); 88 base.Initialise(scene.PhysicsRequestAsset,
89 (scene.Heightmap != null ? scene.Heightmap.GetFloatsSerialised() : new float[Constants.RegionSize * Constants.RegionSize]),
90 (float)scene.RegionInfo.RegionSettings.WaterHeight);
89 91
90 } 92 }
91 93