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author | UbitUmarov | 2015-10-21 00:15:09 +0100 |
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committer | UbitUmarov | 2015-10-21 00:15:09 +0100 |
commit | deb4364f4299be39600f393e2d384c757ffa5ee6 (patch) | |
tree | d9643c7b22dcfcb31bf7b55cf71e220fe3252b47 /OpenSim/Region/PhysicsModules/POS/POSCharacter.cs | |
parent | the inertia matrix inversions and body inertia changes to implement axis loc... (diff) | |
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remove the use of Vector3 for axis locks on the rest of engines
Diffstat (limited to 'OpenSim/Region/PhysicsModules/POS/POSCharacter.cs')
-rw-r--r-- | OpenSim/Region/PhysicsModules/POS/POSCharacter.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/POS/POSCharacter.cs b/OpenSim/Region/PhysicsModules/POS/POSCharacter.cs index b81ecfb..28d2b53 100644 --- a/OpenSim/Region/PhysicsModules/POS/POSCharacter.cs +++ b/OpenSim/Region/PhysicsModules/POS/POSCharacter.cs | |||
@@ -248,7 +248,7 @@ namespace OpenSim.Region.PhysicsModule.POS | |||
248 | { | 248 | { |
249 | } | 249 | } |
250 | 250 | ||
251 | public override void LockAngularMotion(Vector3 axis) | 251 | public override void LockAngularMotion(byte axislocks) |
252 | { | 252 | { |
253 | } | 253 | } |
254 | 254 | ||