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authorUbitUmarov2015-10-21 00:15:09 +0100
committerUbitUmarov2015-10-21 00:15:09 +0100
commitdeb4364f4299be39600f393e2d384c757ffa5ee6 (patch)
treed9643c7b22dcfcb31bf7b55cf71e220fe3252b47 /OpenSim/Region/PhysicsModules/POS/POSCharacter.cs
parent the inertia matrix inversions and body inertia changes to implement axis loc... (diff)
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remove the use of Vector3 for axis locks on the rest of engines
Diffstat (limited to 'OpenSim/Region/PhysicsModules/POS/POSCharacter.cs')
-rw-r--r--OpenSim/Region/PhysicsModules/POS/POSCharacter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/POS/POSCharacter.cs b/OpenSim/Region/PhysicsModules/POS/POSCharacter.cs
index b81ecfb..28d2b53 100644
--- a/OpenSim/Region/PhysicsModules/POS/POSCharacter.cs
+++ b/OpenSim/Region/PhysicsModules/POS/POSCharacter.cs
@@ -248,7 +248,7 @@ namespace OpenSim.Region.PhysicsModule.POS
248 { 248 {
249 } 249 }
250 250
251 public override void LockAngularMotion(Vector3 axis) 251 public override void LockAngularMotion(byte axislocks)
252 { 252 {
253 } 253 }
254 254