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authorDiva Canto2015-08-31 15:04:10 -0700
committerDiva Canto2015-08-31 15:04:10 -0700
commit50e7e38f450599b5755c9ab887b8d9bd9c3d8981 (patch)
tree28e578fbcb02a15a4a74814f6b56629a995690a9 /OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
parentFirst commit where physics work as region module. (diff)
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Physics refactoring: all unit tests pass.
Diffstat (limited to 'OpenSim/Region/PhysicsModules/Ode/OdeScene.cs')
-rw-r--r--OpenSim/Region/PhysicsModules/Ode/OdeScene.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
index f090953..f49b0f7 100644
--- a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
+++ b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
@@ -106,7 +106,7 @@ namespace OpenSim.Region.PhysicsModule.ODE
106 } 106 }
107 107
108 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ODEPhysicsScene")] 108 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ODEPhysicsScene")]
109 public class OdeScene : PhysicsScene 109 public class OdeScene : PhysicsScene, INonSharedRegionModule
110 { 110 {
111 private readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString()); 111 private readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString());
112 private bool m_Enabled = false; 112 private bool m_Enabled = false;
@@ -585,7 +585,9 @@ namespace OpenSim.Region.PhysicsModule.ODE
585 Vector3 extent = new Vector3(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY, scene.RegionInfo.RegionSizeZ); 585 Vector3 extent = new Vector3(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY, scene.RegionInfo.RegionSizeZ);
586 Initialise(); 586 Initialise();
587 InitialiseFromConfig(m_config); 587 InitialiseFromConfig(m_config);
588 base.Initialise(scene.PhysicsRequestAsset, scene.Heightmap.GetFloatsSerialised(), (float)scene.RegionInfo.RegionSettings.WaterHeight); 588 base.Initialise(scene.PhysicsRequestAsset,
589 (scene.Heightmap != null ? scene.Heightmap.GetFloatsSerialised() : new float[Constants.RegionSize * Constants.RegionSize]),
590 (float)scene.RegionInfo.RegionSettings.WaterHeight);
589 591
590 } 592 }
591 593