diff options
author | Robert Adams | 2015-09-08 04:54:16 -0700 |
---|---|---|
committer | Robert Adams | 2015-09-08 04:54:16 -0700 |
commit | e5367d822be9b05e74c859afe2d2956a3e95aa33 (patch) | |
tree | e904050a30715df587aa527d7f313755177726a7 /OpenSim/Region/PhysicsModules/BulletS/Tests/BulletSimTestsUtil.cs | |
parent | add lost admin_reset_land method (diff) | |
parent | Deleted access control spec from [LoginService] section of standalone config.... (diff) | |
download | opensim-SC-e5367d822be9b05e74c859afe2d2956a3e95aa33.zip opensim-SC-e5367d822be9b05e74c859afe2d2956a3e95aa33.tar.gz opensim-SC-e5367d822be9b05e74c859afe2d2956a3e95aa33.tar.bz2 opensim-SC-e5367d822be9b05e74c859afe2d2956a3e95aa33.tar.xz |
Merge of ubitworkvarnew with opensim/master as of 20150905.
This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.
Merge branch 'osmaster' into mbworknew1
Diffstat (limited to 'OpenSim/Region/PhysicsModules/BulletS/Tests/BulletSimTestsUtil.cs')
-rwxr-xr-x | OpenSim/Region/PhysicsModules/BulletS/Tests/BulletSimTestsUtil.cs | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/Tests/BulletSimTestsUtil.cs b/OpenSim/Region/PhysicsModules/BulletS/Tests/BulletSimTestsUtil.cs new file mode 100755 index 0000000..4eeea4d --- /dev/null +++ b/OpenSim/Region/PhysicsModules/BulletS/Tests/BulletSimTestsUtil.cs | |||
@@ -0,0 +1,109 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | using Nini.Config; | ||
34 | |||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Region.PhysicsModules.SharedBase; | ||
37 | using OpenSim.Region.PhysicsModules.Meshing; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | |||
40 | using OpenMetaverse; | ||
41 | |||
42 | namespace OpenSim.Region.PhysicsModule.BulletS.Tests | ||
43 | { | ||
44 | // Utility functions for building up and tearing down the sample physics environments | ||
45 | public static class BulletSimTestsUtil | ||
46 | { | ||
47 | // 'engineName' is the Bullet engine to use. Either null (for unmanaged), "BulletUnmanaged" or "BulletXNA" | ||
48 | // 'params' is a set of keyValue pairs to set in the engine's configuration file (override defaults) | ||
49 | // May be 'null' if there are no overrides. | ||
50 | public static BSScene CreateBasicPhysicsEngine(Dictionary<string,string> paramOverrides) | ||
51 | { | ||
52 | IConfigSource openSimINI = new IniConfigSource(); | ||
53 | IConfig startupConfig = openSimINI.AddConfig("Startup"); | ||
54 | startupConfig.Set("physics", "BulletSim"); | ||
55 | startupConfig.Set("meshing", "Meshmerizer"); | ||
56 | startupConfig.Set("cacheSculptMaps", "false"); // meshmerizer shouldn't save maps | ||
57 | |||
58 | IConfig bulletSimConfig = openSimINI.AddConfig("BulletSim"); | ||
59 | // If the caller cares, specify the bullet engine otherwise it will default to "BulletUnmanaged". | ||
60 | // bulletSimConfig.Set("BulletEngine", "BulletUnmanaged"); | ||
61 | // bulletSimConfig.Set("BulletEngine", "BulletXNA"); | ||
62 | bulletSimConfig.Set("MeshSculptedPrim", "false"); | ||
63 | bulletSimConfig.Set("ForceSimplePrimMeshing", "true"); | ||
64 | if (paramOverrides != null) | ||
65 | { | ||
66 | foreach (KeyValuePair<string, string> kvp in paramOverrides) | ||
67 | { | ||
68 | bulletSimConfig.Set(kvp.Key, kvp.Value); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | // If a special directory exists, put detailed logging therein. | ||
73 | // This allows local testing/debugging without having to worry that the build engine will output logs. | ||
74 | if (Directory.Exists("physlogs")) | ||
75 | { | ||
76 | bulletSimConfig.Set("PhysicsLoggingDir","./physlogs"); | ||
77 | bulletSimConfig.Set("PhysicsLoggingEnabled","True"); | ||
78 | bulletSimConfig.Set("PhysicsLoggingDoFlush","True"); | ||
79 | bulletSimConfig.Set("VehicleLoggingEnabled","True"); | ||
80 | } | ||
81 | |||
82 | Vector3 regionExtent = new Vector3(Constants.RegionSize, Constants.RegionSize, Constants.RegionHeight); | ||
83 | |||
84 | RegionInfo info = new RegionInfo(); | ||
85 | info.RegionName = "BSTestRegion"; | ||
86 | info.RegionSizeX = info.RegionSizeY = info.RegionSizeZ = Constants.RegionSize; | ||
87 | OpenSim.Region.Framework.Scenes.Scene scene = new OpenSim.Region.Framework.Scenes.Scene(info); | ||
88 | |||
89 | IMesher mesher = new OpenSim.Region.PhysicsModules.Meshing.Meshmerizer(); | ||
90 | INonSharedRegionModule mod = mesher as INonSharedRegionModule; | ||
91 | mod.Initialise(openSimINI); | ||
92 | mod.AddRegion(scene); | ||
93 | mod.RegionLoaded(scene); | ||
94 | |||
95 | BSScene pScene = new BSScene(); | ||
96 | mod = (pScene as INonSharedRegionModule); | ||
97 | mod.Initialise(openSimINI); | ||
98 | mod.AddRegion(scene); | ||
99 | mod.RegionLoaded(scene); | ||
100 | |||
101 | // Since the asset requestor is not initialized, any mesh or sculptie will be a cube. | ||
102 | // In the future, add a fake asset fetcher to get meshes and sculpts. | ||
103 | // bsScene.RequestAssetMethod = ???; | ||
104 | |||
105 | return pScene; | ||
106 | } | ||
107 | |||
108 | } | ||
109 | } | ||