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author | UbitUmarov | 2015-09-30 20:13:31 +0100 |
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committer | UbitUmarov | 2015-09-30 20:13:31 +0100 |
commit | aa3303e3af2df9511b947902482409308198ce64 (patch) | |
tree | 35ea683b9a918a09763b87aa2916d58a2ba9f199 /OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs | |
parent | first steps adding suport for llSetHoverHeight() called from attachments on ... (diff) | |
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add get method on physics actors PIDHoverActive
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs b/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs index 436ea75..c8ac5c5 100644 --- a/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs +++ b/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs | |||
@@ -1173,6 +1173,10 @@ public class BSPrim : BSPhysObject | |||
1173 | // Used for llSetHoverHeight and maybe vehicle height | 1173 | // Used for llSetHoverHeight and maybe vehicle height |
1174 | // Hover Height will override MoveTo target's Z | 1174 | // Hover Height will override MoveTo target's Z |
1175 | public override bool PIDHoverActive { | 1175 | public override bool PIDHoverActive { |
1176 | get | ||
1177 | { | ||
1178 | return base.HoverActive; | ||
1179 | } | ||
1176 | set { | 1180 | set { |
1177 | base.HoverActive = value; | 1181 | base.HoverActive = value; |
1178 | EnableActor(HoverActive, HoverActorName, delegate() | 1182 | EnableActor(HoverActive, HoverActorName, delegate() |