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author | root | 2019-03-11 23:41:26 +0000 |
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committer | root | 2019-03-11 23:41:26 +0000 |
commit | c7a02dc058018429fca8fb0c979785be34bebaf6 (patch) | |
tree | a364249657222c201c9880ec355dafbcb7f99d9a /OpenSim/Region/PhysicsModules/BulletS/BSParam.cs | |
parent | Should have been in the last commit (diff) | |
parent | errr use invariantculture compare not current (diff) | |
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Merge branch 'master' of brain.opensimulator.org:/var/git/opensim
Diffstat (limited to '')
-rwxr-xr-x | OpenSim/Region/PhysicsModules/BulletS/BSParam.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSParam.cs b/OpenSim/Region/PhysicsModules/BulletS/BSParam.cs index 495f752..d80b050 100755 --- a/OpenSim/Region/PhysicsModules/BulletS/BSParam.cs +++ b/OpenSim/Region/PhysicsModules/BulletS/BSParam.cs | |||
@@ -149,6 +149,7 @@ public static class BSParam | |||
149 | public static float AvatarHeightHighFudge { get; private set; } | 149 | public static float AvatarHeightHighFudge { get; private set; } |
150 | public static float AvatarFlyingGroundMargin { get; private set; } | 150 | public static float AvatarFlyingGroundMargin { get; private set; } |
151 | public static float AvatarFlyingGroundUpForce { get; private set; } | 151 | public static float AvatarFlyingGroundUpForce { get; private set; } |
152 | public static int AvatarAddForceFrames { get; private set; } | ||
152 | public static float AvatarTerminalVelocity { get; private set; } | 153 | public static float AvatarTerminalVelocity { get; private set; } |
153 | public static float AvatarContactProcessingThreshold { get; private set; } | 154 | public static float AvatarContactProcessingThreshold { get; private set; } |
154 | public static float AvatarAddForcePushFactor { get; private set; } | 155 | public static float AvatarAddForcePushFactor { get; private set; } |
@@ -634,6 +635,8 @@ public static class BSParam | |||
634 | 5f ), | 635 | 5f ), |
635 | new ParameterDefn<float>("AvatarFlyingGroundUpForce", "Upward force applied to the avatar to keep it at flying ground margin", | 636 | new ParameterDefn<float>("AvatarFlyingGroundUpForce", "Upward force applied to the avatar to keep it at flying ground margin", |
636 | 2.0f ), | 637 | 2.0f ), |
638 | new ParameterDefn<int>("AvatarAddForceFrames", "Frames to allow AddForce to apply before checking for stationary", | ||
639 | 10 ), | ||
637 | new ParameterDefn<float>("AvatarTerminalVelocity", "Terminal Velocity of falling avatar", | 640 | new ParameterDefn<float>("AvatarTerminalVelocity", "Terminal Velocity of falling avatar", |
638 | -54.0f ), | 641 | -54.0f ), |
639 | new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions", | 642 | new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions", |