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authorRobert Adams2017-09-02 13:06:36 -0700
committerRobert Adams2017-09-02 13:06:36 -0700
commit0afa3a294ab36382cf720e9cceb9211a83fbf101 (patch)
tree5e5c1c62be9880052a2cab1a33055017d2d868bd /OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs
parentfix cache.cs (used on parcels info) (diff)
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BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to
work.
Diffstat (limited to '')
-rwxr-xr-xOpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs b/OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs
index 37017b0..7d58728 100755
--- a/OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs
+++ b/OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs
@@ -2459,6 +2459,14 @@ private sealed class BulletConstraintXNA : BulletConstraint
2459 } 2459 }
2460 return false; 2460 return false;
2461 } 2461 }
2462
2463 public override SweepHit ConvexSweepTest2(BulletWorld world, BulletBody obj, Vector3 from, Vector3 to, float margin) {
2464 return new SweepHit();
2465 }
2466
2467 public override RaycastHit RayTest2(BulletWorld world, Vector3 from, Vector3 to, uint filterGroup, uint filterMask) {
2468 return new RaycastHit();
2469 }
2462} 2470}
2463 2471
2464 2472