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authorUbitUmarov2012-02-08 23:14:53 +0000
committerUbitUmarov2012-02-08 23:14:53 +0000
commit6af01f6767838235091b9e34cdaea05951d68f68 (patch)
tree18bbf9186fee6aa6884ef824c8dc7e8aed47773a /OpenSim/Region/Physics
parentfirst change in SOP. in AddPrimShape(..) give physics the world rotation and ... (diff)
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initial introdution of physics actor building control.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
index 1a53c99..490c178 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
@@ -2062,7 +2062,7 @@ namespace OpenSim.Region.Physics.OdePlugin
2062 SetInStaticSpace(this); 2062 SetInStaticSpace(this);
2063 } 2063 }
2064 2064
2065 m_building = false; // REMOVE THIS LATER 2065// m_building = false; // REMOVE THIS LATER
2066 2066
2067 2067
2068 if (m_isphysical && Body == IntPtr.Zero) 2068 if (m_isphysical && Body == IntPtr.Zero)