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authorMelanie2012-03-09 09:47:09 +0100
committerMelanie2012-03-09 09:47:09 +0100
commit09d99cb2221fe6f172a2a4759e8b02bb801eea74 (patch)
treeb4cfb538104b722f935014e9d0fdc61d566aca90 /OpenSim/Region/Physics
parentFix UbitODE dll mappping by simply copying the one from ODE.Net (diff)
parentlet chode and ubitode find ode.dll on windows (diff)
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Merge branch 'ubitwork'
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs3
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/OdePlugin.cs4
2 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
index 5f5d547..05f6fae 100644
--- a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
@@ -72,6 +72,9 @@ namespace OpenSim.Region.Physics.OdePlugin
72 { 72 {
73 if (_mScene == null) 73 if (_mScene == null)
74 { 74 {
75 if (Util.IsWindows())
76 Util.LoadArchSpecificWindowsDll("ode.dll");
77
75 // Initializing ODE only when a scene is created allows alternative ODE plugins to co-habit (according to 78 // Initializing ODE only when a scene is created allows alternative ODE plugins to co-habit (according to
76 // http://opensimulator.org/mantis/view.php?id=2750). 79 // http://opensimulator.org/mantis/view.php?id=2750).
77 d.InitODE(); 80 d.InitODE();
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdePlugin.cs
index 215d47a..d32188e 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/OdePlugin.cs
@@ -52,6 +52,9 @@ namespace OpenSim.Region.Physics.OdePlugin
52 52
53 public bool Init() 53 public bool Init()
54 { 54 {
55 if (Util.IsWindows())
56 Util.LoadArchSpecificWindowsDll("ode.dll");
57
55 if (d.InitODE2(0) != 0) 58 if (d.InitODE2(0) != 0)
56 { 59 {
57 if (d.AllocateODEDataForThread(~0U) == 0) 60 if (d.AllocateODEDataForThread(~0U) == 0)
@@ -68,6 +71,7 @@ namespace OpenSim.Region.Physics.OdePlugin
68 { 71 {
69 if (m_scene == null) 72 if (m_scene == null)
70 { 73 {
74
71 m_scene = new OdeScene(sceneIdentifier); 75 m_scene = new OdeScene(sceneIdentifier);
72 } 76 }
73 return (m_scene); 77 return (m_scene);