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authorUbitUmarov2012-05-28 13:05:50 +0100
committerUbitUmarov2012-05-28 13:05:50 +0100
commit20baa6334ca21ecd30ce1a46fcc4dbe5d4030854 (patch)
tree790652988a7cc465b63af9cde9f59ca74c38716b /OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
parentLet OOB information usable outside ubitode (diff)
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revert making sculpts phanton if sculpt meshing option is off
Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs')
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
index 1bfe08b..5109a6a 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
@@ -1482,8 +1482,6 @@ namespace OpenSim.Region.Physics.OdePlugin
1482 if (!haveMesh) 1482 if (!haveMesh)
1483 m_NoColide = true; 1483 m_NoColide = true;
1484 } 1484 }
1485 else if(_pbs.SculptEntry)
1486 m_NoColide = true; // also don't colide if is a sculp or mesh and meshing is off
1487 1485
1488 if (!haveMesh) 1486 if (!haveMesh)
1489 { 1487 {