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author | Melanie | 2012-05-29 08:45:44 +0200 |
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committer | Melanie | 2012-05-29 08:45:44 +0200 |
commit | 9129a0cce4533413d2066fabfc7265e0d72caf20 (patch) | |
tree | d69aa4f4f6c7e4e9d63a9039b3aa65844725590c /OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs | |
parent | Merge branch 'avination' into careminster (diff) | |
parent | fix avatars collisions on sim crossings and other few cases where freemove()... (diff) | |
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Merge branch 'avination'
Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs')
-rw-r--r-- | OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs | 26 |
1 files changed, 1 insertions, 25 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs index 1084b0e..093bc3c 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs | |||
@@ -522,29 +522,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
522 | } | 522 | } |
523 | } | 523 | } |
524 | 524 | ||
525 | //UBit mess | ||
526 | /* for later use | ||
527 | public override Vector3 PrimOOBsize | ||
528 | { | ||
529 | get | ||
530 | { | ||
531 | Vector3 s=Size; | ||
532 | s.X *=0.5f; | ||
533 | s.Y *=0.5f; | ||
534 | s.Z *=0.5f; | ||
535 | return s; | ||
536 | } | ||
537 | } | ||
538 | |||
539 | public override Vector3 PrimOOBoffset | ||
540 | { | ||
541 | get | ||
542 | { | ||
543 | return Vector3.Zero; | ||
544 | } | ||
545 | } | ||
546 | */ | ||
547 | |||
548 | public override PrimitiveBaseShape Shape | 525 | public override PrimitiveBaseShape Shape |
549 | { | 526 | { |
550 | set { return; } | 527 | set { return; } |
@@ -1345,8 +1322,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1345 | m_iscollidingGround = false; | 1322 | m_iscollidingGround = false; |
1346 | m_iscollidingObj = false; | 1323 | m_iscollidingObj = false; |
1347 | 1324 | ||
1348 | CollisionEventsThisFrame = new CollisionEventUpdate(); | 1325 | CollisionEventsThisFrame.Clear(); |
1349 | m_eventsubscription = 0; | ||
1350 | } | 1326 | } |
1351 | 1327 | ||
1352 | private void changeForce(Vector3 newForce) | 1328 | private void changeForce(Vector3 newForce) |